Invinco + Deep Scan © 1980 Sega.
Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.
Deep Scan is a sub hunting game.
Game ID : 367-382
Main CPU : Zilog Z80 (@ 1.93356 Mhz)
Players : 2
Control : 2-way joystick
Buttons : 3
Released during May 1980.
For Invinco | |
Bottom Blue aliens | 100 points |
White aliens | 200 points |
Yellow aliens | 300 points |
Light Blue Aliens | 400 ponts |
Top Blue Aliens | 800 points |
UFOs | 1,000 - 2,000 points |
For Invinco :
* Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.
CONSOLES:
Atari 2600 (1982) "Sub Scan": published by Sega.
Sega Saturn "Die Hard Arcade": as a bonus game.
COMPUTERS:
X68000 (1989)
Game's ROM.