Bomb Bee © 1979 Namco.
In this old ball and paddle game, you control a paddle that must rebound a ball into the colorized bricks and pop-bumpers.
Main CPU : Intel 8080 (@ 2.048 Mhz)
Sound Chips : Custom (@ 2.048 Mhz)
Players : 2
Control : paddle
Buttons : 1
Bomb Bee was released in June 1979 in Japan.
Upon joining Namco, Mr. Iwatani wanted to design pinball games. Gee Bee, Cutie Q and Bomb Bee were his early video game/pinball hybrids. Toru Iwatani would achieve later, greater fame by designing "Pac-Man".
Pop Bumpers | 10 or 100 points |
Spinner | 10 or 100 points |
Green Drops | 10 points |
Blue drops | 20, 40, 60 or 80 points |
1st row of drops | 10 points |
NAMCO lights | 50 points |
Big Pop | 1,000 points |
Adjustments to scoring | |
Finishing red-yellow side drop targets bank puts in barrier to the side drain and increases the pop bumper points on the side cleared. | |
Finishing blue top drop targets gives you a big 1,000 pop bumper which you have a limited number of hits you can give it before it explodes and gets replaced by another bank of blue drop targets. | |
Lighting all NAMCO lights increases bonus multiplier to 2X. |
* Occasionally the ball will get stuck in a very long loop (this usually happens with the pop bumpers). Just sit back and relax while the points rack up, but eventually the game will figure out the ball is stuck and shoot it out in some other direction.
Designed by: Toru Iwatani
CONSOLES:
Sony PlayStation (feb.9, 1996) "Namco Museum Vol.2 [Model SLPS-00210]" : as a hidden game.
Sony PlayStation (feb.9, 1996) "Namco Museum Vol.2 [Model SLPS-00209]" : Limited Deluxe Box edition with additional Volume Controller.
COMPUTERS:
PC-9801 "Bomb Bee / Cutie Q" : unreleased prototype by Mindware.
Game's ROM.
Machine's picture.