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X-Men vs. Street Fighter [Green Board]

Capcom CPS-II cart. published 28 years ago by Capcom Co., Ltd.

Listed in MAME

X-Men vs. Street Fighter [Green Board] screenshot

X-Men vs. Street Fighter © 1996 Capcom Company, Limited.

X-Men vs. Street Fighter is a one-on-one beat-em-up for one or two players and is Capcom's third fighting game to feature Marvel Comics characters, with characters from Marvel's X-Men franchise being pitted against the cast from Capcom's own Street Fighter series.

The game uses a system similar to the style developed in "Marvel Super Heroes" and adds the tag team gameplay feature. Instead of the usual best-two-out-of-three round format, the game's matches consist of two-on-two battles between tag teams. The player controls one character at a time, while the other waits off-screen. The starting character can tag the waiting one in at any time by hitting the Hard Punch and Hard Kick buttons, which activates the 'Variable Attack'; the tag partner will jump in with an attack and taunt briefly.

During their taunt, they are vulnerable to counter-attack. The dormant character will be able to recover a portion of their vitality, while the current character is fighting. If one character loses all of their vitality, then the tag partner will automatically come to play. A match is over when both members of a team are defeated or if the timer on the match clock reaches zero.

There are other ways to bring the character's partner in; the "Variable Counter", which replaces the Infinity Counter of Marvel Super Heroes, breaks the player's guard to bring the teammate in with a counterattack at the cost of a level of super meter. Also, the "Variable Combination" is a two-character Hyper Combo (the super moves featured in the game) which costs two levels, and will switch the player's current character as long as neither character gets hit during their Hyper Combos.

The X-Men characters come largely unchanged from "X-Men: Children of the Atom" and "Marvel Super Heroes", while three characters new to the series are introduced in the form of Rogue, Gambit and Sabretooth. The Street Fighter characters use their "Street Fighter Alpha 2" forms, although their special moves were given upgrades to match the larger-than-life atmosphere of the Marvel games (for example, Ryu's Hadouken is much larger than it is in other games).

This game marks the first appearance of 'Shadaloo' depiction of Cammy, who would reappear in the console versions of "Street Fighter Alpha 2 Gold", as well as in "Street Fighter Alpha 3".

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TECHNICAL/MACHINE PICT.
1

Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 6 per player.
= > [1] LP, [2] MP, [3] HP
= > [4] LK, [5] MK, [6] HK

TRIVIA

In August 1996, a prototype of the game was being tested at several arcades across the countries. One difference in this prototype is that Gambit has a different coat color, and his hair is much lighter. The left sleeve of Gambit's coat is white. This was possibly a graphics problem and was fixed in the final version.

X-Men vs. Street Fighter was released in September 1996 in Japan. It was known there as the 20th video game released for the CPS2 hardware.

Known export releases:
"X-Men vs. Street Fighter [Blue Board]"
"X-Men vs. Street Fighter [Grey Board]"
"X-Men vs. Street Fighter [Orange Board]"
"X-Men vs. Street Fighter [Pink Board]"

9 characters are coming from Marvel comic books, followed by their first appearance :
Apocalypse (aka En Sabah Nur) - X-Factor #5
Cyclops (aka Scott Summers) - X-Men #1
Gambit (aka Jean-Luc 'Remy' LeBeau) - Uncanny X-Men #266
Juggernaut (aka Cain Marko) - X-Men #12
Magneto (aka Erik 'Magnus' Lehnsherr) - X-Men #1
Rogue - Avengers Annual #10
Sabretooth (aka Victor Creed) - Iron Fist #14
Storm (aka Ororo Munroe) - Giant Size X-Men #1
Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180

9 other characters come from several Street Fighter games :
Akuma ('Gouki' in Japan) - "Super Street Fighter II X - Grand Master Challege" in Japan; "Super Street Fighter II Turbo" in all other regions.
Cammy - "Super Street Fighter II - The New Challengers"
Charlie ('Nash' in Japan) - "Street Fighter Alpha - Warriors' Dreams" in the United States, Canada, and Europe; "Street Fighter Zero" in Japan, Southeast Asia, Brazil, and Hispanic regions
Chun-Li - "Street Fighter II - The World Warrior"
Dhalsim - "Street Fighter II - The World Warrior"
Ken Masters - "Street Fighter"
Major Bison ('Vega' in Japan) - "Street Fighter II - The World Warrior"
Ryu - "Street Fighter"
Zangief - "Street Fighter II - The World Warrior"

In the game, teams are preselected and the player never encounter random teams. Here are the different teams the player will fight against :
* Cyclops and Ryu
* Zangief and Juggernaut
* Storm and Charlie
* Dhalsim and Sabretooth
* Rogue and Chun-Li
* Bison and Magneto
* Gambit and Ken
* Wolverine and Cammy

Akuma is outside the teams as he is an hidden character (see 'Tips and Tricks' section). After defeating six of these teams, the player's team fights Apocalypse himself! In the end, the character who defeated Apocalypse remains under player control and the other one is the ultimate opponent for the one-on-one final battle.

Blanka (of "Street Fighter II - The World Warrior" fame) can be seen hanging out within the background in the 'Death Valley' stage.

Clarence E. Leung holds the official record for this game, on level 5-expert setting, with 2098100 points on March 16, 1999.

Soundtrack releases :
X-Men vs. Street Fighter [Victor Entertainment - VICL-2176 - November 21, 1996]

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UPDATES

Capcom released 3 different revisions of this game in the arcades, and they all have differences:

Version 1 :
* Ryu and Akuma can recover from their hop kick in mid-air.
* Ryu's "Hurricane Super" can push the opposing player down, allowing the player to recover.

Version 2 :
* Ryu and Akuma can not recover from their hop kick
* Sabretooth's jumping Infinite is a little more difficult to time.
* Dhalsim is no longer able to do a "Yoga Drill" the instant he leaves the floor. He actually has to jump a small distance before the Drill will come out.
* Ryu's "Hurricane Super" pushes the opposing player up rather than down.

Version 3 :
* In this version, Capcom removed all of the Infinites they knew of. And some combos have also been removed.

Green Board releases :

REVISION 1:
* Build date: 960909
* Version 1

REVISION 2:
* Build date: 960910
* Version 1

REVISION 3:
* Build date: 961004
* Version 2

REVISION 4:
* Build date: 961023
* Version 3

TIPS AND TRICKS

* Play as Akuma : At the character select screen, highlight Magneto or Juggernaut or Dhalsim or Bison and press Up.

* Play as Alpha Chun Li : At the character select screen, highlight Chun Li, hold the Start button and press any action button.

* Play as the Same Character : Enter the random selection code and if you can make it stop on the highlighted character, the highlight will remain there, enabling you to select the same character twice. This does some strange things to the life bars, so be careful. It may also screw up the palette for one of the characters on the selection grid, but this will not effect game play.

* Alternate Costume Colors : Highlight a character at the character selection screen then press a Punch button for a darker costume or Kick for a lighter costume.

* Random Fighter : At the character select screen, press and hold left or right for 3 seconds. Note : You can also fight against the same character by getting the random selection to stop on the originally highlighted fighter.

* Continue Attacking : Press Start immediately after winning the match to continue hitting the defeated character.

* Rogue's Additional Winning Pose : After you beat an opponent with Rogue, hold all three punches or kicks before she does her normal win pose (If done correctly, Rogue will turn around and say 'TA-DA!').

* In-game tip messages (These are all the tip messages that randomly appear when the player loses) :

1) HP+HK simultaneously for the Cross-over Attack! You can switch your character at any time!

2) Push LP+MP+HP while guarding for the Advancing Guard. Push the opponent back!

3) When Air Combo starts to move hits the opponent, put the lever Up to chase him and execute a combo!

4) Create a quick combo when fighting in the air! Switch your character when vitality is low!

5) Back, Back/Down, Down, P before landing for the safe fall! Outsmart your opponent!

6) By charging the gauge past level one, you can do a Hyper Combo! Make a comeback!

7) Enter Down, Up or LK+MK+HK for a Super Jump! You can attack indefinitely while doing a Super Jump!

8) Back, Back/Down, Down, HP+HK while guarding for the Counter! Your partner will assist you.

9) When Level 2 or higher, enter Down, Forward/Down, Forward, HP+HK for the cross-over Combination move!

10) Vitality recovers slowly while you're resting. When grabbed, enter Forward MP(HP) immediately!

11) You'll escape from the throw move! Forward, Forward or LP+MP+HP for the forward dash!

12) Get into the striking distance at once! X-MEN VS STREET FIGHTER COMING SOON

SERIES

Note: also called the 'Capcom vs.' series.

1. X-Men vs. Street Fighter [Green Board] (1996)
2. Marvel Super Heroes vs. Street Fighter [Green Board] (1997)
3. Marvel vs. Capcom - Clash of Super Heroes [Green Board] (1998)
4. Marvel vs. Capcom 2 - New Age of Heroes (2000)
5. Marvel vs. Capcom 3 (2011)

STAFF

Planner : Atsushi Tomita
Assistants : Takayoshi Terada, Moriyoshi Teruya
Programmers : Aoi, Motsu, Giu, Eternal Sailor, Tora&Yume&?&Hide
Character Designer : Akira Yasuda (Akiman)
Title Designer : Shoei
Object Designers : Minobe Hiroaki!, Rie Satou, Masanori Kondo, Kanako Takami, Miwaringo, Yosinori Yamamoto, Tateishi Masayo, Toshihiro Suzuki, Sagata, Satoru Yamashita, Ino, R. Naoi, Kako, Narancha, Shin, Ikusan Z (Ikusan), Kurose, G. Kamina, Kohichi Kikutani, Tomohiko Ohsumi
Scroll Designers : Chika Iwai (Iwai), Taka, Kisabon, May, Hisashi Sawada, Inoyan, Shinnosuke, Yoichi Tanoue, Hooly (Fukahori), Naobei, Yoko Fukumoto, Ziggy, Konomi, Isukesani ('Isukesani20%'), Manga-Chop
Music Composer & Arranges : Yuki Iwai, Yuko K. Takehara (Yuko Kadota)
Sound & Voice Designers : Hiroaki Kondo (X68K), Takeshi Kitamura (Moe. T)
Producer : Tetsuya Iijima
General Producer : Noritaka Funamizu (Poo)

* Voice Actors :
Cyclops : Norman Spencer
Wolverine : Cathal J. Dodd
Storm : Catherine Disher
Rogue : Lenore Zann
Gambit : Tony Daniels
Sabretooth : Don Francks
Juggernaut : Rick Bennett
Magneto, Apocalypse, Announcer : Lorne Kennedy
Ryu : Katashi Ishizuka
Cammy : Susan Hart
Ken Masters : Tetsuya Iwanaga
Chun-Li : Yuko Miyamura
Charlie : Toshiyuki Morikawa
Dhalsim : Yoshiharu Yamada
Zangief : Wataru Takagi
M. Bison, Akuma : Tomomichi Nishimura

Special Thanks To : Sakomizu, Adviser Akitomo, Takuya Shiraiwa, Erik Suzuki, Kinu Nishimura, Jesus Rodriguez Bueno, Harumi Yamashita, Dana Moreshead, Alison Stroll, Rita Rokos, Darryl Williams, Marcello Fortino, David Alex Stinson, Joseph Calamari, Satoshi Ise

PORTS

CONSOLES:
japan Sega Saturn (nov.27, 1997) "X-Men vs. Street Fighter [Model T-1226G]"
japan Sony PlayStation (feb.26, 1998) "X-Men vs. Street Fighter EX Edition [Model SLPS-01284]"
japan Sega Saturn (apr.16, 1998) "X-Men vs. Street Fighter [Model T-1227G]"

SOURCES

Game's ROM.
Game's picture.