Cosmic Guerilla © 1979 Universal.
For some reason you have 2 of your ships placed in the middle of the playing field and aliens all around them. Luckily, they're protected by 5 rows of barriers and you're on the bottom, doing your job to protect them.
This game had great cabinet artwork, a white base, with purple, yellow and black overlaid artwork. It shows a horned demon and lots of swirls. Most interestingly, this has to be the only game to have a politically incorrect slogan plastered on the side -- SUPER VIOLENCE!. The artwork on the sides (and front) was varnished or lacquered, which gives it a shiny and incredibly strong coat, protecting it from scratches and any kind of fading! The control panel had backlit 1- and 2-player info panels. Insert one coin, '1 player' lit up; insert two and '2 player' lit up. This looks real nice on the brushed chrome control panel.
Game ID : 7907
Main CPU : TMS9980A/TMS9981 (@ 1.2285 Mhz)
Sound Chips : Samples, DAC
Screen orientation : Vertical
Video resolution : 192 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 16
Players : 2
Control : 2-way joystick
Buttons : 1
Released in November 1979.
According to Replay Magazine, Cosmic Guerilla brings that unique world of Japanese cartoonists onto a TV game via a deal with the famous cartoonist Shotaro Ishimori. Ishimori was a pioneering manga/anime artist. It is not know if his art was used in the game itself, on the cabinet, or both.
Enemy on sides | 20 points |
Bonus ships | 50-200 points |
Cosmic Series
1. Cosmic Monsters [Upright model] (1979)
2. Cosmic Monsters 2 (1979)
3. Cosmic Guerilla (1979)
4. Cosmic Alien (1980)
5. Devil Zone (1980)
6. Zero Hour (1980)
7. Space Panic (1980)
8. Cosmic Avenger (1981)
COMPUTERS:
Sinclair ZX Spectrum (1983) "Cosmic Guerilla" : Crystal Computing
BBC B (1983) "Cosmic Kidnap" : Superior Software
Game's ROM.
Machine's picture.