Batman Forever © 1995 Sega Pinball, Incorporated.
Sega Version 3 (BSMT2000)
Model Number : 38
Main CPU : M6808 (@ 1 MHz)
Sound CPU : Motorola M6809 (@ 2 MHz)
Display CPU : Motorola 68000 (@ 6 MHz)
Sound chips : BSMT2000 (@ 24 MHz)
This game uses the larger 192x64 pixel DMD.
Released in July 1995. Based on the 1995 hit movie, directed by Joel Schumacher. The game features genuine speech clips from the movie.
Approximately 2,500 units were produced.
REV. 3.0
REV. 3.02
REV. 4.0
REV. 4.01
* Instructions:
SKILL SHOT - Pull Gun Trigger for award shown in the Video Display.
TOP LANES - Complete BAT to advance Bonus X.
MULTIBALL - Complete the CAVE targets to lite lock at Vertical Up-Kicker next to the 'U-Turn Mini' Ramp. Lock 3 balls to start Multiball.
BATWING - Shoot the Middle, Right, & 'U-Turn Mini' Ramps to ready the BATWING CANNON.Shoot the Left Ramp when lit to arm the BATWING: pull the trigger to shoot the ball at the lit targets.
ROVING BATS - Shoot the flashing Bat Shots during single ball play. Completing all shots begins the CIRCUS COUNTDOWN.
TWO FACE COINS - Match Good Heads Coins for Hold Bonus. Match Bad Heads Coins for 22 million. Mismatch and rematch Good Heads & Bad Heads Coins to relite Laser Kick and 10 million.
GOTHAM EVENTS - Complete the '?' targets to light GOTHAM EVENT. The Gun Trigger locks in the event. Play all of the 7 GOTHAM EVENTS, match both pairs of Coins, and complete the Roving Bats to play the FOREVER GOTHAM EVENT!
* Pressing both flipper buttons simultaneously will launch the ball (if it is in the plunger lane).
* After a certain number of slingshot hits, after a 3 second lag, a giant bat will appear on the screen and screech at you. If you hit the trigger then you will get 50M extra points.
Design by : Paul Leslie, Joe Kaminkow
Art by : Morgan Weistling, Mark Raneses, Jeff Busch
Dots/Animation by : Kurt Andersen, Jack Liddon
Music & Sound by : Brian Schmidt
Software by : Brian Rudolph, John Carpenter
Game's ROM.
Machine's picture (bossyman15)