魔界村 © 1986 Capcom Company, Limited.
(Makaimura)
Makaimura is a side scrolling platform game and conversion of the arcade game originally released in 1985. It is the first episode of Capcom's popular franchise featuring King Arthur's eternal fight against Satan and his minions. His beloved girlfriend Prin-Prin has been kidnaped by the Lord of Hell and the brave knight must rescue her (as he will countless times) from his castle. Equipped with a suit of armor and joust-spears, Arthur sets out on an epic journey against a horde of approaching undead zombies and other winged demons. The game's start screen is home of a large map showing the unique route to Satan's castle through six desolated locations such as the trademark cemetery and other uninviting haunted towns and creepy caves. Each area ends on a gate guarded by dreadful demons - Arthur must defeat them to gain the key that will let him advance to the next stage. Fallen foes sometimes release bonuses as well as new weapons such as the flame-torches, the fast throwing knives, the Axe (shows up halfway through the game) and the cross (at the end of the game). Arthur's piece of armor offers a small protection and splits open when hit for the first time. When that happens, he is stripped of his armor (and dignity) and fights in boxer shorts - one more hit and he turns into a small pile of bones. Thankfully, Makaimura provides infinite continues and respawns the player at the last checkpoint (or halfway point).
Cartridge ID: CAP-MK
Makaimura for Famicom was released on June 13, 1986 in Japan for 5500 Yen.
It appears to be the first UNROM game. It is the first cartridge game to use CHR RAM.
* Hidden continue feature:
After the game over, on the title screen, hold down the RIGHT on the d-pad, press B three times, then press START to continue.
* Stage Select:
During the title screen, hold RIGHT. Then tap B, B, B, release RIGHT.
Then quickly input:
UP, B, B, B
LEFT, B, B, B
DOWN, B, B, B
START
If done correctly, a screen appears displaying the starting stage number. This screen re-appears every time you restart or clear a stage, and it doesn't affect your weapon or score.
* Hidden credits:
Complete both quests, then at the ...CHALLENGE AGAIN! screen, press A, B, Up, Down, A, B, Left, Right and wait for the GAME OVER message. Instead of it, a credits screen will appear.
* Third round:
After defeating the final boss in the second round and returning to the title screen, you can enter the third round by performing the continue command.
Developed by Micronics.
Planning: Kazuo Hasegawa (Hasse), Tokuro Fujiwara (Fuji)
Music: Harumi Fujita (Hal), Ayako Mori (Wood)
Design: Masahiko Kurokawa (Black), Kazuo Hasegawa (Hasse)
Program: Kazuo Yagi (Kazzo)
CONSOLES:
Nintendo GBA (may.21, 2004) "Makaimura [Famicom Mini] [Model AGB-FMKJ-JPN]"
Nintendo Wii [Virtual Console] (nov.20, 2007) [Model FDGJ]
Nintendo Wii U [Virtual Console] (jul.3, 2013) [Model FBHJ]
HANDHELDS:
Nintendo 3DS [Virtual Console] (feb.13, 2013) [Model TA4J]
Game's ROM.
Game's description by Laurent Kermel; http://www.videogameden.com