Nightmare Creatures © 1997 Activision, Inc.
Survival horror video game sets in 1834 when London falls victim to several evil occurrences. It's a single-player only game, it allows the player to control either Ignatius or Nadia. Secondary weapons such as pistols, mines, fire bombs, and magic spells can be used in addition to each character's primary weapon. The game features an optional adrenaline bar which causes health to be lost if it runs out, and players are forced to continuously seek out and win battles to keep the adrenaline bar full.
GAME ID: SLUS-00582
Released on September 30, 1997 in the USA.
Nightmare Creatures was the first video game to be created with LibSys, Kalisto's own proprietary 3-D development program. The game's environments were modeled from 19th century maps and blueprints.
Bidding for the game's publication rights was reportedly fierce. Initially Mindscape was slated to be the publisher, but the publication rights to Nightmare Creatures were acquired by Activision just before the 1997 Electronic Entertainment Expo.
In North America the PlayStation version was promoted with a television commercial featuring a voice-over by Maurice LaMarche.
The game was rated E (Everyone, it have content that may be suitable for ages 6 and older) by ESRB (Entertainment Software Rating Board).
Nightmare Creatures was a commercial hit, with global sales above 1.5 million units by January 2000.
On December 8th, 2000, a film adaptation based on the game was announced, but never went into production.
Kalisto
Producer: Nicolas Gaume
Coach Programmer: Alain Guyet, Sébastien Morin
Programmer: Eric Thommerot
Character Design: Pascal Barret
Animation: Benoît Milhorat
Level Design: Anthony Desmazeau, Michel Coulie, Mickail Labat, Thierry Ardiler
Management: Cyrille Fontaine, Marc Pestka
Music & Sound Design: Frédéric Motte
CG Art: Virginie Altayrac, Jérôme d'Aviau de Piolant, Frederic Levistre, Olivier Bailly Maitre, Hugues Giboire
2D Art: Vincent Beaufrére, Julien Duband
CG Art Conception: Pascal Barret
Game Concept & Original Concept: Pascal Barret, Laurent Beauvallet, Cyrille Fontaine, Marc Petska
Technical Management: Eric Audren, Olivier Goguel
Additional Programming: Andre Bertrand, Nicolas Coquard, Daniel Mike Polydore, Sébastien Wloch
Additional Art: Laurent Beauvallet, Philippe Courdille, Patrick Vauchez
Additional Sound: Nicolas Sanchez
Marketing: David Etchevierra, Thomas Kotter, William Malabry, Josh Davidson, Olivier Bailly Maitre, Emmanuelle Dormeau, Francois Hermellin, Daniel Kaufman, James Morris
Documentation: Anne O'Brien
Game's CD.