Accepted [+] [X] Flicky Update submitted by sjy96525
Flicky (c) 1984 Sega Enterprises, Limited.
Flicky is a side-scrolling platform game in which the player controls 'Flicky', a flightless bird who must collect her lost chicks - called 'chirps' - and guide them safely to the exit, represented as a door with Flicky's name shown above it.
Flicky must watch out for the house cats that emerge from cat-flaps and start roam the levels, as any contact with a cat results in the loss of a life. Any chicks that are touched by a cat will be separated from Flicky and must again be retrieved.
The game consists of numerous rounds and the player must collect and guide all chirps to the exit to clear each round. The first two rounds have six Chirps with every round thereafter having eight. Bonuses are available for bringing multiple Chirps back at the same time. There are also bonus rounds in which Flicky will need to catch as many falling Chirps as possible in a net. Catching all the Chirps will result in a "Perfect" bonus score.
There are two enemy types in the standard rounds; house cats called 'Tiger' and green iguanas called 'Iggy'. These enemies can be avoided by running and jumping away but can also be killed with throwable items (which are available only on certain levels). These include telephones, flower pots, cups, hammers and bottles. Flicky can pick up an item by walking into it and throws it by jumping. Occasionally diamonds may appear, these cannot be thrown but award bonus points.
- TECHNICAL -
Runs on the Sega "System 1" hardware.
Players: 2
Control: 2-way joystick
Buttons: 1
- TRIVIA -
Flicky was released in May 1984 in Japan.
The game changed name two times during its development: it was originally called 'Busty', then 'Flipp' and finally 'Flicky'.
The Flicky character also appears in the game, "Bloxeed". A Sega coin-op version of this game is also known to exist for the Sega System 16 hardware. The birds that are rescued by Sonic in his many Sega Magadrive platform outings are 'Flickies', and are identical in appearance to the original Flicky. Also, Flicky tags along with Sonic in the Sega Mega Drive/Saturn game, "Sonic 3D Flicky's Island"; more widely known as "Sonic 3D Blast".
Flicky made cameo appearances in many Sega games in the late 80's, including "TeddyBoy Blues", "SDI", "Flash Point", and "Super Monaco GP".
Jonathan Long holds the official record for this game with 4,548,540 points.
- UPDATES -
Newer sets: Build Date: November 26, 1984
Older sets: Build Date: May 24, 1984
- STAFF -
Programmed by : Hideki Ishikawa (H.I), Shuichi Katagi (KTG)
Designed by : Yoji Ishii (ICI)
Character Design : Yoshiki Kawasaki (Y.K)
Security by : Shuichi Katagi (KTG)
(M.T) ?
- PORTS -
* CONSOLES:
[EU] Sega SG-1000 (1984)
[JP] Sega SG-1000 (1984) "Flicky [Model G-1036]"
[US] Sega Genesis (1991)
[JP] Sega Mega Drive (1991)
[EU] Sega Mega Drive (1991)
[BR] Sega Mega Drive (1991) by Tec Toy
[JP] Sega Saturn (feb.28, 1997) "Sega Memorial Selection Vol. 1 [Model GS-9135]"
[US] Nintendo GameCube (nov.10, 2002) "Sonic Mega Collection [Model DOL-GSOE-USA]": as an unlockable extra.
[JP] Nintendo GameCube (dec.19, 2002) "Sonic Mega Collection [Model DOL-GSOJ-JPN]": as an unlockable extra.
[EU] Nintendo GameCube (mar.7, 2003) "Sonic Mega Collection [Model DOL-GSOP-EUR]": as an unlockable extra.
[US] Microsoft XBOX (nov.2, 2004) "Sonic Mega Collection Plus [Model 64057]"
[US] Sony PS2 (nov.2, 2004) "Sonic Mega Collection Plus [Model SLUS-20917]"
[JP] Microsoft XBOX (dec.9, 2004) "Sonic Mega Collection Plus [Model ZD6-00003]"
[JP] Sony PS2 (dec.9, 2004) "Sonic Mega Collection Plus [Model SLPM-65758]"
[EU] Microsoft XBOX (feb.4, 2005) "Sonic Mega Collection Plus"
[EU] Sony PS2 (feb.4, 2005) "Sonic Mega Collection Plus [Model SLES-52998]" by Sega Europe
[AU] Sony PlayStation 2 (mar.20, 2005) "Sonic Mega Collection Plus [Model SLES-52998]"
* COMPUTERS:
[JP] Sharp X1
[JP] FM7
[JP] PC88
[JP] MSX (1986)
[US] PC [MS Windows 98, CD-ROM] (1998) "Memorial Selection [Model HCJ-0147]"
* OTHERS:
[US] Mobile Phones (aug.21, 2003)
[US] Apple iPhone/iPod (aug.25, 2011) [Model 445597555]
- SOURCES -
Game's picture.
Game's ROMs.
Game's screenshots.
Accepted [+] [X] Tip Top [Model 605-5167] Update submitted by sjy96525
Tip Top (c) 1983 Sega.
Tip Top is an isometric platform game and is Sega's take on Nintendo's legendary "Donkey Kong". The player takes on the role of a red-nosed safari explorer by the name of Safari Sam, who tries to catch a gorilla named Bongo.
The game begins with an animated cut-scene showing Bongo as approaches Safari Sam's campsite and sets fire to Sam's tent. Sam has vowed revenge on Bongo for this cruel prank.
The game consists of four different scenes. Each is timed by a bonus counter in the upper left corner of the screen. As time passes, the bonus decreases. If the bonus counter reaches zero, a player life is lost.
Congo Bongo's four scenes are as follows:
* Primate Peak. Climb to the top to reach Bongo the gorilla, avoiding the rolling coconuts he throws at Sam. Don't let the monkeys jump on Sam's back, because if three manage to take hold, they will throw Sam over the cliff. Pressing the jump button repeatedly will dislodge them. Once Bongo is reached, he will retreat and Sam will follow him to the next scene.
* Snake Lake. Avoid the scorpions that crawl onto the grassy area on which Sam starts the scene and jump onto the maze-like paths, while jumping over or avoiding snakes. Jump onto the back of the submerging hippo without touching the water - this must be carefully timed as the hippo dives and surfaces - to reach Bongo.
* Rhino Ridge. Avoid the deadly puddles and dodge the charging rhinos by jumping over them or hiding down in the mole holes. Do not wait too long in any of the holes because a mole randomly appears in the various pits and fills them in. Once Sam is safely past the rhino herd, climb the rock where Bongo stands to proceed to the fourth and final scene.
* Lazy Lagoon. Cross the water by leaping onto floating lily pads and standing rocks, as well as riding on the backs of submerging hippos and swimming piranhas. Once dry land is reached, a couple of rhinos will be charging back and forth, once these have been safely passed, Sam will find Bongo sleeping on his chair next to a fire. Sam will finally have his revenge and give Bongo the hotfoot, after which the game begins again with an increased level of difficulty.
- TECHNICAL -
SEGA ID: 605-5167
3 PCBs: 834-5166, 834-5167, 834-5168
All boards are screen printed SEGA and the sound board actually has the name TIP TOP on it.
Main CPU: Zilog Z80 (@ 3.04125 Mhz)
Sound CPU: Zilog Z80 (@ 4 Mhz)
Sound Chips: SN76496 (@ 4 Mhz), SN76496 (@ 1 Mhz)
Players: 2
Control: 4-way joystick
Buttons: 1 (JUMP)
- TRIVIA -
Tip Top was released in February 1983 in Japan.
Export releases:
[USA] "Congo Bongo [Model 834-5156]"
[USA] "Congo Bongo [Model 834-5180]"
Jason Cram holds the official record for this game with 1,506,300 points on July 21, 2003.
- SOURCES -
Game's ROM.
Machine's picture.
Accepted [+] [X] Congo Bongo [Model 834-5156] Update submitted by sjy96525
Congo Bongo (c) 1983 Sega.
Congo Bongo is an isometric platform game and is Sega's take on Nintendo's legendary "Donkey Kong". The player takes on the role of a red-nosed safari explorer by the name of Safari Sam, who tries to catch a gorilla named Bongo.
The game begins with an animated cut-scene showing Bongo as approaches Safari Sam's campsite and sets fire to Sam's tent. Sam has vowed revenge on Bongo for this cruel prank.
The game consists of four different scenes. Each is timed by a bonus counter in the upper left corner of the screen. As time passes, the bonus decreases. If the bonus counter reaches zero, a player life is lost.
Congo Bongo's four scenes are as follows:
* Primate Peak. Climb to the top to reach Bongo the gorilla, avoiding the rolling coconuts he throws at Sam. Don't let the monkeys jump on Sam's back, because if three manage to take hold, they will throw Sam over the cliff. Pressing the jump button repeatedly will dislodge them. Once Bongo is reached, he will retreat and Sam will follow him to the next scene.
* Snake Lake. Avoid the scorpions that crawl onto the grassy area on which Sam starts the scene and jump onto the maze-like paths, while jumping over or avoiding snakes. Jump onto the back of the submerging hippo without touching the water - this must be carefully timed as the hippo dives and surfaces - to reach Bongo.
* Rhino Ridge. Avoid the deadly puddles and dodge the charging rhinos by jumping over them or hiding down in the mole holes. Do not wait too long in any of the holes because a mole randomly appears in the various pits and fills them in. Once Sam is safely past the rhino herd, climb the rock where Bongo stands to proceed to the fourth and final scene.
* Lazy Lagoon. Cross the water by leaping onto floating lily pads and standing rocks, as well as riding on the backs of submerging hippos and swimming piranhas. Once dry land is reached, a couple of rhinos will be charging back and forth, once these have been safely passed, Sam will find Bongo sleeping on his chair next to a fire. Sam will finally have his revenge and give Bongo the hotfoot, after which the game begins again with an increased level of difficulty.
- TECHNICAL -
SEGA ID # 834-5156~8
3 PCBs # 834-5166, 834-5167, 834-5168
ROM size: 132.25 KB
Main CPU: Zilog Z80 (@ 3.04125 Mhz)
Sound CPU: Zilog Z80 (@ 4 Mhz)
Sound Chips: Discrete circuitry, SN76496 (@ 4 Mhz)
Players: 2
Control: 4-way joystick (diagonal)
Buttons: 1 (JUMP)
- TRIVIA -
Congo Bongo was released in March 1983.
This game is known in Japan and Europe as "Tip Top [Model 605-5167]" and also 2 boards version as "Congo Bongo [Model 834-5156]".
Jason Cram holds the official record for this game with 1,506,300 points on July 21, 2003.
- SCORING -
Each step taken : 10 points
Jumping onto hippo, fish or lily pad (increases by 50 each round) : 100 points
Jumping into a mole hole : 1,000 points
Jumping across a chasm : 500 points
At the successful completion of each round, the player is awarded the number of points remaining in the bonus box.
- PORTS -
* CONSOLES:
[US] Mattel Intellivision (1983) "Congo Bongo [Model 006-06]"
[US] Atari 2600 (1983) "Congo Bongo [Model 006-01]"
[US] Atari 5200 (1983) "Congo Bongo [Model 006-02]"
[JP] Sega SG-1000 (1983) "Congo Bongo [Model G-1007]"
[EU] [AU] Sega SG-1000 (1983)
[US] Colecovision (1984) "Congo Bongo [Model 2669]"
Atari XEGS
[JP] Sony PS2 (dec.22, 2005) "Sega Memorial Selection [Sega Ages 2500 Vol.23] [Model SLPM-62709]": as an unlockable extra.
[US] Microsoft XBOX 360 (feb.10, 2009) "Sonic's Ultimate Genesis Collection [Model 68034]": as an unlockable extra.
[KO] Sony PlayStation 3 (feb.10, 2009) "Sonic's Ultimate Genesis Collection": by SCEI, as an unlockable extra.
[US] Sony PlayStation 3 (feb.10, 2009) "Sonic's Ultimate Genesis Collection [Model BLUS-30259]": as an unlockable extra.
[EU] Microsoft XBOX 360 (feb.20, 2009) "SEGA Mega Drive Ultimate Collection [Model 384-40210]": as an unlockable extra.
[EU] [AU] Sony PlayStation 3 (feb.20, 2009) "SEGA Mega Drive Ultimate Collection [Model BLES-00475]": as an unlockable extra.
[AU] Microsoft XBOX 360 (feb.26, 2009) "Sega Mega Drive Ultimate Collection": as an unlockable extra.
* HANDHELDS:
[US] Sony PSP (nov.16, 2006) "Sega Genesis Collection [Model ULUS-10192]": as an unlockable extra.
[EU] Sony PSP (feb.2, 2007) "Sega Mega Drive Collection [Model ULES-00556]": as an unlockable extra.
[AU] Sony PSP (feb.8, 2007) "Sega Mega Drive Collection [Model ULES-00556]": as an unlockable extra.
* COMPUTERS:
[US] Atari 800 (1983) "Congo Bongo [Model 006-03]"
[US] Commodore VIC-20 (1983) "Congo Bongo [Model T006-04]"
[EU] Commodore C64 (1983)
[US] Commodore C64 (1983) "Congo Bongo [Model 006-05]"
[US] Apple II (1983)
[US] Texas Instruments TI-99/4A (1983) "Congo Bongo [Model PHM-3227]"
[US] PC [Booter] (1984)
- SOURCES -
Game's ROM.
Game's picture.
Accepted [+] [X] Congo Bongo [Model 834-5180] Update submitted by sjy96525
Congo Bongo (c) 1983 SEGA Enterprises, Ltd.
2 boards version. See the 3 boards version for more information; "Congo Bongo [Model 834-5156]" and "Tip Top [Model 605-5167].
- TECHNICAL -
SEGA ID # 834-5180
2 PCBs # 834-5181, 834-5167
- SOURCES -
Game's ROM.
Accepted [+] [X] Water Match Update submitted by sjy96525
Water Match (c) 1984 Sega.
A multi event multi-player game in the style of Konami's legendary "Track and field" series, featuring events such as free-style swimming, one-man kayaking, four-man boating etc.
- TECHNICAL -
Runs on the Sega "System 1" hardware.
Players: 2
Control: Double 8-way joysticks
Buttons: 1
- TRIVIA -
Released in July 1984 in Japan.
- STAFF -
Programmed by : Kawahara, Nakagawa
Security by : R. Nakagawa
- SOURCES -
Game's ROM.
Machine's picture.
Accepted [+] [X] New Lucky Star Update submitted by NPI_WOL
Video slot machine
New Lucky Star (c) 1991 Wing Co., Ltd.
Accepted [+] [X] New Lucky 75 Update submitted by NPI_WOL
Video slot machine
New Lucky 75 (c) 1992 Wing Co., Ltd.
Accepted [+] [X] Lucky 89 Update submitted by NPI_WOL
Video slot machine
Lucky 89 (c) 1989 Wing Co., Ltd.
Accepted [+] [X] Fixeight Exa Label New entry submitted by NPI_WOL
- TRIVIA -
Released on November 9th, 2024.
- SOURCES -
https://x.com/exaarcadia/status/1855158311378911615
https://exa.ac/en/games/fixeight-exa-label/?v=0f177369a3b7