Mag Max © 1985 Nichibutsu.
Mag Max is a horizontally scrolling shoot-em-up in which a single player takes control of the 'Maxcraft' hover-ship and must battle their way through an packed enemy installation to find and destroy the invading alien 'Dragonia' fleet.
The action takes place both above and below ground and transporters appear throughout the game that allows the Maxcraft warp between the two as players search for the three-headed 'Dragonship'.
At various points the player will come across robot components - either a torso, a pair of legs or a plasma gun - and collecting these will eventually see the player's hover-ship become a towering robot, vastly increasing its firepower in the process.
If the Maxcraft takes an enemy hit when additional components are attached, a component is lost. If the ship is hit when only in basic form, however, a life is lost.
Main CPU : Motorola 68000 (@ 8 Mhz)
Sound CPU : Zilog Z80 (@ 2.5 Mhz)
Sound Chips : (3x) General Instrument AY8910 (@ 1.25 Mhz)
Players : 1
Control : 8-way joystick
Buttons : 1
Mag Max was released in July 1985.
Some enemies from Nichibutsu's earlier game "Seicross" also appear as enemies in Mag Max.
Default highscore table (BEST 5) :
RANK SCORE NAME
1 68000 MACINTOSH
2 56000 MADMAX
3 44000 MACADAMIA-
4 32000 NUTS
5 20000 MANGETSU
Director/Designer: Shigeki Fujiwara
Hardware: Isao Shiki
Sound: Ryoichi Yamada
CONSOLES:
Nintendo Famicom (1986) "Mag Max [Model NBF-MM]"
Nintendo NES (1988) "Mag Max [Model NES-MM-USA]"
Sony PS4 [PSN] (apr.2, 2015) "Arcade Archives - Mag Max [Model CUSA-01824]"
[AS] Sony PlayStation 4 [PSN] (june.5, 2015) "Arcade Archives - Mag Max"
Sony PlayStation 4 [PSN] (jul.21, 2015) "Arcade Archives - Mag Max [Model CUSA-00992]"
Sony PlayStation 4 [PSN] (dec.2, 2015) "Arcade Archives - Mag Max [Model CUSA-03165]"
COMPUTERS:
Amstrad CPC (1986)
Commodore C64 (1987)
Sinclair ZX Spectrum (1987)
Game's manual.
Game's ROM.
Game's screenshots.