Majuu no Oukoku © 1987 Konami.
Majuu no Oukoku is an overhead-scrolling, maze-based shoot-em-up for one or two players. Heavily influenced by Atari's 1985 classic, "Gauntlet", players take on the role of either the beautiful Labryna, or Condor, a handsome hero in the mold of Indiana Jones. The game begins with a cut-scene showing Condor opening an ancient sarcophagus, after which all Hell breaks loose as the heroes are transported to a demon-infested world, from which they must fight through hoards of evil creatures and make their escape.
The aim of each area is to find a golden key, then reach the exit to move to the next stage. The heroes are attacked from all sides by a variety of monsters that spawn from various buildings. These buildings act in the same way as the generators in "Gauntlet" and can be destroyed to stop enemies spawning. As well as the enemy creatures, plays must also be careful when near the edge of an area, as they can fall to their deaths Enemy creatures will also try to push the players to their deaths. Other creatures, including a huge mud-monster, appear at various intervals.
Labryna and Condor start the game (and each life) armed with a only crossbow and pistol respectively, but additional weapon and character upgrades can be earned by picking up purple power orbs. This system works identically to Konami's "Gradius" shoot-em-up series: there is selection meter at the bottom of the screen for each player and, depending on the number of orbs collected, players can cycle through the meter options to select their preferred upgrade. The available power-ups are:
* Speed (increases character movement speed)
* Shield (reduces the amount of damage inflicted by enemies)
* Dynamite (sticks of dynamite are thrown simultaneously when the prime weapon is fired)
* Machine gun
* Bazooka
* Flame-thrower
* Laser
* Shotgun
The game also features a map button that pauses the game and displays the entire stages, including the location of keys and exits, although this function is not available in every area.
Game ID : GX687
Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Konami K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)
Players : 2
Control : 8-way joystick
Buttons : 4
Majuu no Oukoku was released in October 1987 in Japan. It was known outside Japan as "Devil World [Model GX687]".
A pre-version of the game is known as "Dark Adventure [Model GX687]".
The title of this game translates from Japanese as 'Kingdom of Demon-beasts'.
Default highscore table (BEST 10 PLAYERS) :
1ST 57300 H.M
2ND 40000 M.T
3RD 35000 J.S
4TH 30000 T.T
5TH 27000 K.T
6TH 20000 M.Y
7TH 18000 I.M
8TH 15000 H.S
9TH 13000 K.H
10TH 10000 T.J
Game programmers : Hiroyasu Machiguchi, Mitsuo Takemoto, Toshiaki Takatori, Kyuichiro Isutsui
Data file operator : Ikuko Minowa
Graphic designers : Jun Sakurai, Miki Yoshikata
Sound editors : Hideaki Shikama, Kenichi Matsubara
Engineer : Keisuke Hashima
Assistant programmers : Akira Suzuki, Tatsuo Fujii
Assistant designers : Takashi Jinbo, Hiroyuki Ashida, Michiko Iwamoto
Game's ROM.