Mr. Goemon © 1986 Konami.
Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : SN76496 (@ 1.536 Mhz)
Screen orientation : Horizontal
Video resolution : 240 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 32
Players : 2
Control : 4-way joystick
Buttons : 2
Released in May 1986.
Goemon is based on Ishikawa Goemon, an infamous outlaw in 16th century Japan. Some stories tell of Goemon becoming a criminal after stealing from his cruel master and killing his pursuers. Later he becomes a merchant in Kyoto and Osaka by day and a thief by night. Whilst some remember him as simply a thief, others celebrate him as being a Japanese Robin Hood, robbing from the rich to give to the poor.
Collecting a weapon | 100 points. |
Killing a warrior | 200 points. |
Killing a second warrior | 400 points. |
Killing a third warrior | 800 points. |
Warriors when powered up | 800 points each. |
Killing a flying boss | 1,600 points. |
Collecting a gold bar at the end of a level | 800-4,000 points. |
* Attack the moon by Kiseru (Button 1). If your attack hits, the rabbit will fall down.
* Warriors can only fire at you when on a platform, so bouncing them up into the air is useful to prevent them firing.
* When you collect a golden hammer keep running right, and warriors will keep appearing and running into you for 800 points each.
* If you are faced with several warriors, bounce a few off the bottom of the screen to get them out of your way.
* Try not to use the last 'head weapon' you collect, as you can carry it forward to the next stage. It's very useful to start a stage already armed.
* When collecting the gold bars if you jump to try to get the furthest to the right, it is worth a higher score.
1. Mr. Goemon (1986, Arcade)
2. Ganbare Goemon! Karakuri Douchuu [Model RC815] (1986, Famicom)
3. Ganbare Goemon 2 [Model RC833] (1989, Famicom)
4. Ganbare Goemon Gaiden - Keita Ougon Kiseru [Model RC840] (1990, Famicom)
5. Ganbare Goemon - Yuki Hime Kyuushutsu Emaki [Model SHVC-GG] (1991, Super Famicom)
6. Ganbare Goemon Gaiden 2 - Tenka no Zaihou [Model RC857] (1992, Famicom)
7. Ganbare Goemon 2 - Kiteretsu Shougun Magginesu [Model SHVC-KL] (1993, Super Famicom)
8. Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame [Model SHVC-2U] (1994, Super Famicom)
9. Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake [Model SHVC-A4GJ-JPN] (1995, Super Famicom)
10. Ganbare Goemon - Uchuu Kaizoku Akogingu [Model SLPS-00217] (1996, Playstation)
11. Ganbare Goemon - Neo Momoyama Bakufu no Odori [Model NUS-NG5J] (1997, Nintendo 64)
12. Ganbare Goemon - Dero Dero Douchuu Obake Tenkomori [Model NUS-NG6J] (1998, Nintendo 64)
13. Ganbare Goemon - Kuru Nara Koi! Ayashi Geikka no Kuroi Kage (1998, Playstation)
14. Ganbare Goemon - Ooedo Daikaiten [Model SLPM-86774] (2001, Playstation)
15. Goemon - Shin Sedai Shuumei [Model SLPM-86997] (2001, PlayStation)
16. Ganbare Goemon - Toukai Douchuu Daiedo Tenguri (2005, Nintendo DS)
CONSOLES:
Sony PS4 [PSN] (dec.25, 2014) "Arcade Archives - Mr. Goemon [Model CUSA-01543]"
Sony PlayStation 4 [PSN] [AS] (may.25, 2015) "Arcade Archives - Mr. Goemon"
Sony PlayStation 4 [PSN] (sept.22, 2015) "Arcade Archives - Mr. Goemon [Model CUSA-02766]"
Sony PlayStation 4 [PSN] (oct.27, 2015) "Arcade Archives - Mr. Goemon [Model CUSA-02761]"
Game's ROM.
Game's screenshots.
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