Rip Cord © 1979 Exidy.
The goal of the game is to jump out of the plane and land safely on one of the many targets down below. The challenge is to avoid the numerous enemy helicopters that occupy the sky in between your plane and the ground.
You control the timing of your jump with the Jump button, at which point your parachutist begins hurtling toward the ground out of control. Pressing the D-Ring button shortly afterwards releases the chute and slows your descent. More importantly, it allows you at this point to control your left/right position via the paddle control to help you avoid the enemies.
Main CPU : MOS Technology M6502 (@ 705.562 Khz)
Sound Chips : Discrete
Screen orientation : Horizontal
Video resolution : 248 x 256 pixels
Screen refresh : 57.00 Hz
Palette colors : 2
The most distinctive feature was the game's controls, which included a triangular ring the player pulled to deploy their parachute.
Rip Cord was presented at the 1978 AMOA show in November. It was then released in February 1979. The game is a a takeoff on Atari's "Sky Diver".
Designed and programmed by: Arlan Granger
CONSOLES:
Colecovision: Unreleased prototype.
Game's ROM.
Game's picture.