Salamander 2 © 1996 Konami.
A one or two player shoot-em-up released ten years after the game it sequels, Salamander 2 remains faithful to the superb 1986 original; retaining both the organic look and feel of the graphics, as well as the horizontal and vertically scrolling levels. While the game doesn't break any new ground gameplay-wise, and is little more than a retread of (and tribute to) the original game, what it does it does very well; and the graphics in particular are nothing short of stunning.
Konami GX Hardware
Main CPU : Motorola 68EC020
Sound CPU : Motorola 68000
Sound Chips : (2x) K054539
Control : 8-way joystick
Buttons : 3
Salamander 2 was released in January 1996.
Note : The kanji on the title screen actually reads 'Sa Ra Man Da', meaning 'Sand Gauze Wide Snake'. This is an example of 'ateji', where Japanese artists use the phonetic value of a character to allow the title to be written with kanji (often choosing those that fit the game; the 4th kanji here means snake).
Soundtrack releases:
[JP] May 04, 1996; Salamander 2 Orignal Game Soundtrack [KICA-7695]
[JP] May 21, 1998; Salamander - Kukeiha Club Pro-Fusion [KICA-7702]
[JP] Apr.09, 2003; Salamander Arcade Soundtrack [KOLA-030]
Producer : Tango
Director : Qchan
Graphic designers : Satoyan, Masato Hijima, Sonshi Sdr, Kaori Nishimura, Yas, Motohisa Ando
Sound designers : You Takamine, Naoki Maeda
Hard designer : V Kobe Yzz
Develop assistant : Takaaki "Q" Kumemura
Product designer : K. Iwashita
Programmers : Qchan, Yamamoso Type2, Takeaki Hasegawa
CONSOLES:
Sony PlayStation (jul.3, 1997; "Salamander Deluxe Pack Plus [Model SLPM-86037]")
Sega Saturn (june.19, 1997; "Salamander Deluxe Pack Plus [Model T-9520G (VS057-J1]")
Sony PSP (jan.25, 2007; "Salamander Portable [Model ULJM-05219]")
Sony PSP (mar.13, 2008; "Salamander Portable [Konami The Best] [Model ULJM-05322]")
Game's ROM.
Game's screenshots.