Castle Wolfenstein © 1981 Muse Soft.
World War II rages across Europe. Castle Wolfenstein is occupied by the army of the Reich and converted into battlefront headquarters. You have been captured and brought to the Castle for interrogation by the dreaded SS.
From a hiding place behind the stones of the dungeon, a dying cellmate produces a Mauser M-98 pistol fully loading with ten bullets and gives it to you. Your new mission: Find the Nazi war plans and escape Castle Wolfenstein alive.
Castle Wolfenstein is an action adventure game from MUSE demanding fast thinking and quick manual response. Use game paddles, joystick, or your computer keyboard. Castle Wolfenstein generates an unlimited variety of castle layouts, each more difficult to escape than the last.
Released in September 1981, Castle Wolfenstein had sold 20,000 copies by June 1982.
Silas Warner was inspired to create Castle Wolfenstein after seeing the video game Berzerk at an arcade, and then watching the 1961 film adaptation of The Guns of Navarone on television a few weeks later.
The Apple II version received a Certificate of Merit in the "Computer Game of the Year" category at the 4th annual Arkie Awards.
Castle Wolfenstein became so popular that by 1984 at least one commercial game trainer for a video game was created for it.
Castle Wolfenstein inspired the game Wolfenstein 3D and its sequel Spear of Destiny by id Software, which were both released in 1992 and helped popularize the first-person shooter genre.
A 1983 hack named Castle Smurfenstein which replaces the Nazis with Smurfs is regarded as one of the earliest examples of the art mod.
Game Design, Sound & Graphics: Silas S. Warner
Programming: Silas S. Warner, Dale Gray, George Varndell
Documentation: Charles Rammelkamp
Product Marketing: Chrystal Rubino
Game's disk.