Artillery © 1976 Creative Computing Soft.
A textual game in which two or three players must try to hit each other with a piece of artillery. Unlike later artillery games there is no concept of terrain, wind, or varying firing velocity. A player must say which opponent to fire at and try to find the correct angle to hit him. The game is played in turns and the first player to fire within 5% error margin of the distance wins.
Released in January 1976.
Written by: Mike Forman
Revised by: N.E. Lyon, Brian West