Digital Championship Football © 1965 Kemeny, John George.
Early American football simulation game in which the player controls the quarterback. After the toss the winning team can elect to kick or receive. During a play the player can choose to do a simple run, tricky run, short pass, long pass, punt, quick punt or place kick. Depending on random chance these actions will result in losses or gains on the field. Sometimes a dog delays the game. When the game finishes the final score is shown.
Written by: John George Kemeny
* Computer:
Wang 2200 (1974)