The Technology Chess Program © 1970 Gillogly, James.
Chess program using a Shannon Type A Strategy.
Developed at Carnegie Mellon University.
The game competed three times at the ACM North American Computer Chess Championship and was a runner up in 1971 and 1972.
It was one of the first chess programs to use brute force instead of evaluating a small subset of moves.
Primary Author: James J. Gillogly
Acknowledgements: Hans Berliner, Allen Newell