Sub Chase © 1979 Cortez, Carmelo.
A simplified version of the arcade game Depthcharge. The aim is to score as many points as possible by hitting the submarines that move across the screen. Small subs are worth 15 points while the bigger ones are worth five. The player has 25 depth charges and the game ends when they have been used up. Unlike the arcade game the destroyer moves by itself and the player's input is limited to pressing a single button to drop the charges at the right time.
Released in January 1979.
Written by: Carmelo Cortez