Bridg-it © 1978 Gross, Oliver.
An implementation of the board game by Hasbro. Players connect points on a playing field trying to bridge one side to the other. The AI uses an algorithm which makes it play well against an expert and poorly against a novice, but it will always win.
Described in the book 'Programs for the Cosmac Elf: Music and Games' by Paul C. Moews, January 1978.
Written by: Oliver Gross