The Cube © 1982 Fabris, Robert [San Jose, CA, USA]
The diagram on the screen shows the cube 'unwrapped,' with the front to the left. You must mix the puzzle up yourself - the computer acts only as a recorder of your moves. Moves are always made clockwise. Use the keypad to enter the moves. To rotate section 1 by one turn clockwise, you would input 11. The computer will then rearrange the cube to match your directions.
Published as a type-in program in the Arcadian newsletter by Robert Fabris; Arcadian 4, no. 4 (Jan. 22, 1982): 36-37.
Programmer: Bob Weber
Game's Listing.