Dot-to-Dot © 1984 Fabris, Robert.
This is a two player game. The object is to draw lines between two dots. Try to complete a box to capture it. Completing a box gives you another turn. Try to keep your opponent from being able to complete a box.
To create a line, move the flashing dot to where you want to start your line and pull the trigger. Then move the flashing dot to a dot above, below, to the right or left (no more than one done away and not in a diagonal direction) and pull the trigger.
Published as a type-in program in Robert Fabris' ARCADIAN 6 newsletter, no. 4 (Feb. 23, 1984): 38.
$100 Prize Winner (February 1984).
Programmer: Joe Peoples
Game's Listing.