Atlantis © 1984 Rodney, Fred.
Atlantis, the mythical city that rises above the waves, is under attack by a squadron of ruthless bombers. A bomber flying east, carries a lethal steerable bomb. If the bomb is guided through the city's vulnerable power vent, the above-ground structure explodes and the island's alarm sounds. In a flash, though, the structure is rebuilt.
All bombers that pass over the city must return unarmed! It is during this westerly flight that Atlantis can even-up the score by firing a guided missile aimed at destroying the bomber. If the missile is on target, the bomber explodes and the sky flashes brightly. But, alas, a new bomber attacks.
When all attacks (turns) are made, the game ends and both scores are displayed continuously. The best score wins...
As you tally up the scores, the city of Atlantis survives, as it always has, and always will, high above the "waves.". . . . . Long Live ATLANTIS.
Player 1 defends Atlantis, launches the missiles (trigger) and guides them (joystick score is on the right # of bombers hit. Player 2 attacks Atlantis, releases Bombs (trigger) and guides them (joystick).
Published in ARCADIAN 6, no. 6 (Apr. 20, 1984): 57.
Programmer: Fred Rodney