Trivial Pursuit © 1984 Bally Sente.
[No. 0B95]
Main CPU : Motorola M6809 (@ 1.25 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (6x) CEM3394 (@ 4 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024
Players : 1
Control : 8-way joystick
Buttons : 2
There are 5 editions of this game : 'All Star Sports', 'Baby Boomer', 'Think Tank - Genus', 'Genus II' and 'Young Players'. Those games run on the Bally / Sente SAC-I hardware.
Game adaptation and software designer : Richard Adam
Screen graphics designers : Gary Johnson, Bil Maher Esq., Mark McPhee
Audio : Richard Green, Gary Levenberg
Video hardware designers : Howard Delman, Tian Harter
COMPUTERS:
Sinclair ZX Spectrum (1986) "Trivial Pursuit - Baby Boomer Edition [Model 067-1]"
Sinclair ZX Spectrum (1987) "Trivial Pursuit - Young Players Edition [Model 050-7]"
Sinclair ZX Spectrum (1988) "Trivial Pursuit - Spectrum-Genus Edition [Model 039-6]"
Game's ROM.
Machine's picture.