Tube Panic © 1984 Nichibutsu (Nihon Bussan Company, Limited).
An early 3-D shoot'em up game.
Pilot your ship through vast zones and large tubular vortex levels full of enemies. The vast zones are similar in gameplay to William's Blaster, while the tubular levels are similar to Konami's Gyruss. Upon the completion of the tubular levels, the player must dock with the mothership.
Good luck, fighter pilot!
GAME ID: 95-1999
Main CPU : (2x) Zilog Z80 (@ 4 Mhz), NSC8105 (@ 1.5 Mhz)
Sound CPU : Zilog Z80 (@ 2.496 Mhz)
Sound Chips : (3x) General Instrument AY8910 (@ 1.248 Mhz)
Players: 2
Control: 8-way joystick
Buttons: 1
Tube Panic was released in January 1984 in Japan.
Developed by Fujitek, it was the very first 3-D video game developed in Japan.
When docking with the mothership try to land in the exact center - you'll get a perfect bonus worth 5000 points.
Developed by Fujitek.
Designed by: H. Kitabata
Planned by: I. Takagi
Hardware by: S. Miyoshi
Programmed by: K. Yamada
Sound by: R. Yamada
Art Work by: S. Fujiwara
Game's picture.
Game's ROM.
Game's screenshots.