3-Demon © 1984 PC Research, Inc.
The object of 3-Demon is to descend through the various mazes without being eaten by the ghouls. The measure of your success is the number of points you accumulate before all of your lives are devoured.
In 3-Demon you are not simply a voyeur, watching from a safe perch above the action. You are the main character, running through the hallways and fleeing from the ghouls.
The ghouls in 3-Demon chase you through the various mazes. You must attempt to avoid them in your search for the food dots. The power pills allow you to turn the tables on the ghouls, chasing and eating them. Be careful. Your power does not last forever. When you have eaten most of the food in a maze, you will fall down to the next lower maze.
The radar display aids you in avoiding the ghouls. It allows you to see around corners, giving you a slight advantage over the ghouls who do not possess such advanced technology.
3-Demon requires an IBM Personal Computer with at least 128 kilobytes of memory, one single-sided disk drive, a color graphics adapter, and a black and white, or a color monitor.
Food Dots | 10. |
Power Pills | 50. |
First Ghoul | 200. |
Second Ghoul | 400. |
Third Ghoul | 800. |
Fourth Ghoul | 1600. |
Floating Star | At least 250. |
Finishing a Maze | 80 * Depth. |
Here are a few tips to help you get on the honor role:
1. Finish off the maze instead of using the down key. You do not get points when using the down key.
2. Turn often when being chased by ghouls. If they cannot see you down the hallway they soon forget you.
3. Be careful when you get to lower depths; the ghouls move faster.
4. Learn to recognize the sounds. They can tip you off to important events.
Random sharwares list.