Wayne Gretzky's 3D Hockey © 1996 Atari Games Corp.
A cutting-edge 3-D hockey game for up to 4 players. Features input codes for stats tracking, 2 levels of Cup play, time-released secrets, and player contests with prizes from Atari.
Atari Phoenix hardware
Main CPU : R4700 (@ 100 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)
Players : 4
Control : 8-way joystick
Buttons : 4
Wayne Gretzky's 3D Hockey was released in October 1996.
This game is an official licensed product of the NHL (National Hockey League) and the NHLPA (National Hockey League Players Association).
During the match, you can see in the background adverts for 'Coca-Cola', 'Upper Deck', 'Campbell's' and 'Chunky'.
Wayne Douglas Gretzky (born January 26, 1961 in Brantford, Ontario, Canada) is generally regarded as the greatest hockey player of all-time and is nickname 'The Great One'. He began playing organized hockey at the age of 6 and by 10 he scored 378 goals and 139 assists in just 85 games with the Nadrofsky Steelers. He entered the WHA (World Hockey Association) on June 12, 1978 and the NHL the following year. During his career, he won 4 Stanley Cups with the Edmonton Oilers, broke many scoring records and was the league's MVP 9 times. He was also the first player to score over 200 points in a season, a feat he accomplished 4 times. Gretzky retired from hockey in 1999. In his last game playing for the New York Rangers against the Pittsburgh Penguins on April 29, 1999, he recorded his 2857th point in his 1487th game and retired with 894 goals and 1963 assists. He is the first and only NHL player to have his jersey number (99) retired league-wide, meaning no player will ever again wear the number 99 again.
Programmers : Steve Bennetts, Terry Farnham, Steve Thomas
Artists : Bob Ingold, Jeremy Mattson, Patrice Moriarity
Producer : Robert Daly
Associate producer : Howard Lehr
Marketing manager : Derryl Depriest
Technician : Dennis Nale
Audio : John Paul, Doug Brandon, Jon Hey
Hardware designers : Steve Correll, Andrew Dyer, Ross Shaffer, Ray Macika, John Lowes
Game testers : Rob Reininger, David Ortiz, Trenton Lewis, Todd Papy, Jesse Meza
Hardware support : Steve Norris, Don Thomas, Jeff Peters, Pat Cox, Betty Purcell, Sam DeVaney, Bobby Kay, Scott Parrish, Gregg Piotrowski, Al Lasko, Sheridan Oursler, Leroy Brown, Rick Meyette
DCS2 sound system : Matt Booty, Ed Keenan
Support programmers : Bruce Rogers, David Shepperd, Robert Birmingham, Mike Albaugh, Mike Lynch, Jason Skiles, Chris Krubel, Forrest Miller
Executive producer : Mark Stepen Pierce
Publicist : Tracy Egan
Additional technicians : Mark Hoendervoogt, Minh Nguyen, Todd Modjeski, Pete Mokris
Mechanical engineers : Mark Gruber, Ralph Perez, Ted Valavanis, Tom Sedor, Chris Bobrowski
Development hardware engineers : Alan Gray, John Moore, Sam Lee, Senthil Vinayagam, Mark Hess
Sr. Engineering Tech. : Patrick Hubbell
Cabinet designers : Nik Ehrlich, Rudy Aguire, Joyce Fluty, Mark Gruber, Pete Takaichi
Motion capture models : Wayne Gretzky, Eddie Mio, Charlie Simmons, Howard Lehr, Steve Thomas, Robert Daly
Video production : Joe Noyes, Greg Allen, Brent Englund, Erik Durfey
Statistics : George Zeimek, Robert Daly
CONSOLES:
Nintendo 64 (1996) : features Arcade and Simulation modes.
Game's ROM.
Machine's picture.