WWF - Wrestlemania © 1995 Midway Mfg. Co.
WWF - Wrestlemania is a one-on-one fighting game for one or two players featuring eight selectable wrestlers taken from the real-world WWF scene of the time.
The game features two single-player modes: the 'Intercontinental Championship' and the 'WWF Championship'. In Intercontinental Championship mode, the player must win four one-on-one matches, two Handicap 2-on-1 matches, and one Handicap 3-on-1 match to win the title.
In the more difficult 'WWF Championship' mode, players must win four Handicap 2-on-1 matches, two Handicap 3-on-1 matches and finally a "WrestleMania Challenge," in which the player must defeat every wrestler in the game in a gauntlet, starting with a three-on-one setup, with each eliminated opponent being replaced with another until all eight have been defeated.
WWF - Wrestlemania utilises five buttons: Punch, Power Punch, Block, Kick, Power Kick. The eight featured wrestlers are:
Bret Hart
Shawn Michaels
Undertaker
Razor Ramon
Bam Bam Bigelow
Yokozuna
Lex Luger
Doink
Midway Wolf Unit hardware
Main CPU: TMS34010 (@ 6.25 Mhz)
Sound CPU: ADSP2105 (@ 10 Mhz)
Sound Chips: DMA-driven (@ 10 Mhz)
Players: 2
Control: 8-way joystick
Buttons: 5 (PUNCH, POWER PUNCH, BLOCK, KICK, POWER KICK)
WWF Wrestlemania was released in August 1995.
The Midway coin-op has, within its code, the engine for a graphical reworking of Robotron, to be played like "Pong" in "Mortal Kombat II". However, the graphics were removed due to memory constraints, so the feature remains disabled.
If you look in the crowd, you can see the people who made this game possible. Right smack in the middle, is Mark Turmell.Mark Turmell is the main guy responsible for this game. The others are :
* In the crowd from Turmell to the right...
Sal Divita (head artist)
Sheridan Oursler (hardware tech)
Josh Tsui (artist)
Eugene Greer (artist)
Tony Goskie (artist)
Mark Penacho (programmer, but not on this game)
* In the crowd from Turmell to the left...
Jason Skiles (programmer and avid Internet user)
Jake Simpson (programmer) (wearing the MK t-shirt)
Mancow Muller (radio dj on Rock 103.5 and devout WWF fan)
Sophia (Mancow's significant other)
Dewey Gosnell (network tech)
Jamie Rivett (programmer)
Here are the real names of the wrestlers:
Bret Hart - Bret Hart
Shawn Michaels - Michael Shawn Hickenbottom
Undertaker - Mark Calaway
Razor Ramon - Scott Hall (1958-2022)
Bam Bam Bigelow - Scott Bigelow (1961-2007)
Yokozuna - Rodney Anoa'i (1966-2000)
Lex Luger - Lawrence Pfohl
Doink - Matt Osborne (1957-2013) (1st), Steve Keirn (2nd), Ray Apollo (3rd), Steve Lombardi (4th), Dusty Wolfe (5th).
The filming for characters must have been somewhere between July and September of 1993 judging by the appearances of the wrestlers in this game.
Legendary rumor that Adam Bomb is hidden within the annals of the game was confirmed by Sal DiVita in a review of the new 'WWE All Stars' game in 2011. However he stated that the character was incomplete and there was no sense in attempting to procure him.
About fatalities : The original plan was for all 8 wrestlers to have finishing moves, but once the WWF got wind of it, they ordered Midway to not put any more in.
The World Wrestling Federation is now known as World Wrestling Entertainment (WWE), having lost a lawsuit with the World Wildlife Fund over the use of the abbreviation WWF in 2000. The company changed their name to WWE 2 years later.
At the time of the game's release, the WWF Champion was Diesel (Kevin Nash) who is absent from the game. However, at the time of the game's development, the WWF Champion was Yokozuna, who was a WWF Tag Team Champion at the time of release, his tag team partner Owen Hart (1965-1999) is absent from the game.
* Moves Names On:
Tap Punch 4 times during vs. screen.
* No Blocking:
Tap Block 3 times (both players) during vs. screen.
* Buddy Mode:
Tap Block 5 times (both players) during vs. screen.
* Hyper Speed:
Tap Left, Punch, Punch, Block (both players) during vs. screen.
* Instant Combo:
Tap Right, Punch, Power Punch (both players) during vs. screen.
* Ring Out Match:
Tap Down, Punch, Kick, Block (both players) during vs. screen.
* Random Character:
Press Up+Start at the wrestler selection screen without moving the selection box from its original position.
* Alternate costume Colors:
While holding left (for wrestlers on left side) or right (for wrestlers on right side) press P, K, PP or PK when selecting a wrestler.
* Mortal Kombat 3 Codes:
- Win 25 fights to get MK3 Unlimited run code.
- Win 50 fights to get MK3 Dark Kombat code.
* Undertaker Fatality:
To perform this fatality, you must win the match, then do the proper joystick/button sequence when 'Pin Him' appears : Up, Down, Punch (opponent must be in mid-left of the ring). The Undertaker pushes his opponent into a coffin which appears from under the ring. The coffin goes back down and a tombstone appears in its place.
Software & Designers : Mark Turmell (MJT), Jason Skiles (JMS), Jamie Rivett, Jake Simpson (JAK), Shawn Liptak (SL)
Art & Designers : Sal Divita (SAL), Josh Tsui, Eugene Geer (OEG), Tony Goskie (TDG)
Music & Sound effects : Chris Granner
Hardware designers : Mark Loffredo (MJL), Cary Mednick, Steve Correll, Joe Kalinowski, John Lowes
Artwork tools : Warren Davis, Shawn Liptak (SL), Todd Allen, Alias Research
Hardware support : Pat Cox, Sheridan Oursler, Al Lasko, Jeff Peters
DCS sound system : Matt Booty, Ed Keenan
Game testers : Eddie Ferrier, Mike Vinikour
Notes : The ports had minor or major changes depending on the system. For example, the SNES version does not feature the endings of the Arcade version, and also lacks 2 characters: Bam Bam Bigelow and Yokozuna.
CONSOLES:
Nintendo Super Famicom (1995)
Sega Mega Drive (1995)
Sega 32x (1995)
Sony PlayStation (1995)
Sega Saturn (1996)
COMPUTERS:
PC [DOS] [CD-ROM] (1997) "WWF - Wrestlemania - The Arcade Game"
Game's manual.
Game's picture.
Game's ROMs.
Game's screenshots.