Fire Storm © 200? Miniclip SA.
Destroy as many targets as possible with your souped up chopper!
Missions' environments:
1 and 2: desert
3 and 4: stoned river
5 and 6: snow
Uses Adobe ShockWave
Players: 1
Controls: 4 arrows (up and down = adjust speed, left and right = tilt the chopper)
Keys: 2
=> [X] = fire machine gun, [C] = shoot 2 rockets at once
The digits surrounding the chopper are decorative - they don't work.
The game itself is incomplete as levels 7 and 8 don't load.
Energy is shortened to 'NRG' on the right side of the HUD.
Army truck | 500 points |
Mini base | 500 points |
Red chopper | 2000 points |
Radar | 500 points |
Black chopper | 5000 points |
Circular tower | 500 points |
Anti-rocket battery | 1500 points |
Tank | 1500 points |
Accuracy | 100 points per 1% (awarded after mission) |
* Whenever an enemy chopper releases an extra copter bonus, take it as there's no repair copter power-up in this game.
* The 'x2 machine gun damage' power-up will last until you complete a mission or lose a life.
* The 'x2 rocket launcher damage' power-up will last until you fire all 14 rockets out or complete a mission, after that you'll go back to normal rockets. The same goes with 'homing missiles'.
* Missions 2 to 6 feature a raid mode. You'll mostly use rockets hitting the ground. The machine gun is less useful in this mode.
Created by: Silent Bay Studios
Game's .DCR.