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Red Sea Crossing

Atari 2600 cart. published 41 years ago by Inspirational Video Concept

Not listed in MAME yet

Red Sea Crossing © 1983 Inspirational Video Concept.

Moses parts the Red Sea and the player directs him between the parted waters. Moses must avoid obstacles such as seaweed and giant clams, as well as the pursuing Egyptians, by precisely timing his movements and jumping.

A fish swimming in the water behind Moses serves as a time limit - he must reach the end of the screen before the fish. Bonus points are awarded for collecting stone tablets or catching doves, and a staff item awards an extra life.

TRIVIA

Released for mail order only on October 7, 1983 in the USA. It was limited to 100 copies.

In 1983, Red Sea Crossing was developed independently by the self-taught programmer Steve Schustack. He self-published the game and sold it exclusively through a single magazine advertisement.

Instead of a manual, the game shipped with a coloring book and an explanatory audio cassette tape recorded by Dale Evans Rogers.

STAFF

Developed by Steve Stack, Inc.
By: Steve Schustack