DoDonPachi Dai-Ou-Jou © 2002 Cave.
This is a fight between the human race and the machines. To defeat the machines the humans sent 'Elemental Dolls' piloting ships to aid them in their fight.
IGS PGM hardware
Main CPU : Motorola 68000 (@ 20 Mhz), Zilog Z80 (@ 8.468 Mhz)
Sound Chips : ICS2115 (@ 8.468 Mhz)
Players : 2
Control : 8-way Joystick
Buttons : 3
=> [A] Shoot, [B] Bomb, [C] Full Auto
Developed/Produced by Cave and Sales by AMI (Amusement Marketing International).
Released in April 2002.
The title of this game translates from Japanese as 'Angry Chief Hornet : Peaceful Death'.
The game is known outside Japan as "DoDonPachi 3" (Literally :Angry Chief Hornet 3).
It is rumored that only 5 players have cleared both loops of the game, 12 months after it's arcade release.
Shortly after DoDonPachi Dai-Ou-Jou, Cave released a special fan-edition of the same game. It is called "DoDonPachi Dai-Ou-Jou [Black Label]".
Cave released a limited-edition soundtrack album for this game (DoDonPachi Dai-Ou-Jou / Ketsui - Kizuna Jigoku Tachi - Original Sound Track - CVST-0000) on 06/06/2003.
* Hits : When an enemy is killed, if the player kills another one in a short, specified time, the kill count will increase by one.
* Hyper item : When collected, it gives your ship an added burst of fire-power which can be used when shooting a beam, and will last as long as your ship does, but it doesn't absorb bullets, meaning you remain vulnerable. Technically, it does let you absorb bullets for a few seconds by holding down the bomb button. This can only be done once during a hyper and allows you to escape from a tight corner if there are too many projectiles coming your way.
1. DonPachi (1995)
2. DoDonPachi (1997)
3. Bee Storm - DoDonPachi II (2001)
4. DoDonPachi Dai-Ou-Jou (2002)
5. DoDonPachi Dai-Fukkatsu (2008)
6. DoDonPachi Saidaioujou (2012)
7. DoDonPachi Maximum (2012) [Apple App Store]
Producer: Kenichi Takano
Director: Tsuneki Ikeda
Programmer: Takashi Ichimura
Chief Designer: Akira Wakabayashi
Character Designer: Shohei Satoh
Mechanic Designer: Akira Wakabayashi, Kengo Arai, Hiroyuki Tanaka
Background Designer: Hiroyuki Tanaka, Shohei Satoh
Music Producer: Shohei Satoh
Music Composer: Manabu Namiki (Santaruru)
King of Debugger: Satoshi Kouyama
Super Adviser: Junya Inoue
Special Assist: Toshiaki Tomizawa, Yasushi Imai
CONSOLES:
Sony PlayStation 2 (apr.10, 2003; "DoDonpachi Dai-Ou-Jou [Model SLPS-25233]")
Game's ROM.
Game's screenshots.
Official website: http://www.cave.co.jp/gameonline/daioujo/