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Henry Explorers [Model GQ420]

Arcade Video game published 29 years ago by Konami Co., Ltd.

Not listed in MAME yet

Henry Explorers © 1995 Konami.

One, two or three players simultaneous travel through levels on tracks in a similar way to "Virtua Cop". At certain points on each level the players choose their path by selecting to go one of two different ways. This helps to keep the game varied for each time played. The opening screen allows one to select the order in which the six levels are played. There are three areas (besides the boss area) per level. At the end of each area, Galazon lets you choose two chained doors, shooting which will take you to the next area. At the end of each level, the player encounters a large boss monster - each guarding the Eyes of Guidance to defeat in order to progress. Such bosses include Medusa, a large Pharaoh's head, a flying Sphinx, a Hindu God statue, a giant fire-breathing winged-rock monster and a Hydra. As well as being armed with a shotgun, the player can temporally upgrade their weapon by finding concealed more powerful guns such as a gatling gun, grenade launcher, and even an Automatic hidden behind breakable objects. In the console versions, for each life the player has three bombs which can destroy all enemies on screen. There is also a bonus where a player receives a maximum of nine lives and bombs.

TECHNICAL

Konami GQ System hardware
Game ID : GQ420

Players : 3
Control : lightgun
Buttons : 2

TRIVIA

Henry Explorers was released in August 1995 in Japan.

This game is known in USA as "Crypt Killer [Model GQ420]".

TIPS AND TRICKS

* Endings: Every time the player has found the two Eyes of Guidance, an ending is revealed. Although Galazon tells you to keep playing until you clear all six levels. All endings start with placing the Eyes of Guidance in the statue.
- Normal/Good Ending: The player finds the real treasure. He finds out that the monsters he encounters are simply traps and have seen them before. This ending is unlocked if one eye is blue and the other is red.
- Movie Setup Ending: The player directs a movie based from the game. It is revealed that the monsters (skeletons, fish-men, gargoyles etc.) are stunt men and actors. In the end, the player took a picture of the monsters (including the bosses in the game) and even got a chance to smile in the camera. This ending is unlocked if both eyes are blue.
- Bad Ending: The player finds many treasure chests in a river which turned out to be fake. Then he is surrounded by all the bosses in the game. The player tries to escape but fails, in the end he gets killed by the bosses. This ending is unlocked if both eyes are red.

STAFF

Produced by : Hideki Oyama
Directed by : Kuniaki Kakuwa
Programmers : Tadasu Kitae, Hisataka Yoshikawa, Mitsuhiro Nozaki, Haruo Yano
Character / Computer graphic design : Kuniaki Kakuwa, Mitsuhiro Nomi, Motoki Toyama, Nobuo Tomita, Yukiko Mizo
Creature sculpt by : Takehiro Nojiri, Takanobu Takahashi, Kuniaki Kakuwa, Motoki Toyama
Sound effect by : Yuichi Sakakura
Music composed by : Yuji Takenouchi, Mutsuhiko Izumi
Mechanic design by : Hideo Kotani, Eita Kada, Hirofumi Fujimoto
Hardware design by : Hideto Murata, Hiroshi Kawaguchi
Production design by : Hiroshi Hanatani, Takashi Kakuta

PORTS

CONSOLES:
japan Sony PlayStation (mar.7, 1997) [Model SLPM-86021]
japan Sega Saturn (mar.7, 1997) [Model T-9518G (VS044-J1)]

SOURCES

Machine's picture.