Fireball © 1982 Arcadia Corp.
Imagine this: You're a juggler. You've practiced long and hard to become a very good juggler. You can juggle rubber balls, fragile plates, even razor-sharp daggers. Now you're ready for the ultimate test — the Fireball Competition.
The situation: You've done well in the early matches of the International Tournament of Jugglers. Most of the competitors have been eliminated. You've survived. Now it's down to the final event: the Fireball.
Your objective: Catch the blazing Fireball and hurl it back at the wall of blocks. Rack up points by smashing blocks and clearing the screen. And prove your skill as a juggler by keeping a number of Fireballs in the air. First one, then two, three, four...
You have five tries, just in case the Fireball becomes a little too hot to handle.
Model AR-4300
You earn points for each block smashed. | |
You earn points for each set of blocks eliminated. | |
The closer to the top of the screen, the more the block is worth. | |
The more Fireballs in play, the more each block is worth. |
* Try to anticipate where the tumbling Fireballs will land. Then get there ahead of them and wait.
* If you're juggling more than two Fireballs, you may find it easier to not catch them. Keep the controller button pressed down, and the Fireballs will simply bounce off you.
* Stay alert for the arrival of mystery Fireballs.
Programmer: Scott Nelson
Game's ROM.