Holey Moley © 1983 Atari, Incorporated.
The 2600 equivalent of Whack-A-Mole, only this time there are a few extras to keep it interesting. There are three different kinds of Moles to whack in this game, point values are based on when you whack them.
Each board you are given a set amount of time to whack as many Moles as you can, trying to score enough points to meet the 300 point level minimum. After each level you are given bonus points for every point you score above the level requirement. Every third round you are treated to a strange sort of bonus game where the whole screen is filled with Moles, which you can whack for bonus points. But there's a catch, the controls are randomized so you must guess which button corresponds to which hole. After three sets of "Bonus Moles" you move on to the next level.
Model CX26130
Instead of using the joystick to control the hammer (which would have been slow and awkward), Holey Moley uses the Kids Controller (or the Keyboard Controller, or even the Video Touch Pad) to help you whack Moles at lightning speed. Each button on the controller corresponds to a hole on the screen, pressing the button will cause the hammer to whack that hole. These controls are intuitive and very easy to learn.
Unreleased prototype.
Holey Moley is a port of a rare 1982 arcade game by Tai. According to Bob Polaro, the game was shelved due to the change in management at Atari. Whatever the reason for its cancellation, Holey Moley appears to be complete and fully playable.
Standard Mole - These are the normal everyday Moles that you'll see most often. Whacking them is worth 10 to 40 points. | |
King Mole - This little guy is bright red and wears a crown. He's a little faster than the Standard Mole and whacking them is worth 30 to 100 points. | |
Acorns - Every now and then what looks like the backside of a Mole will pop up through the holes (it's really an acorn though). Whacking an acorn will cost you 30 to 50 points. |
Programmer: Bob Polaro
Game's ROM.