MegaMania - A Space Nightmare © 1982 Activision
If you think MegaMania is just another space game, you're dreaming. And that dream will become a nightmare. A space nightmare. So, prepare yourself for one of the most unreal experiences you'll ever encounter.
You control a fleet of mobile blasters at the bottom of the screen, under constant attack by wave after wave of outrageous objects. Your goal is to accumulate points by knocking our as many enemy objects as possible, before your fleet is destroyed.
Features four game variations:
GUIDED MISSILES
Game 1: one player
Game 2: two players taking turns
STRAIGHT MISSILES
Game 3: one player
Game 4: two players taking turns
In games 1 and 2, you can control the direction of your missile after it has been fired by 'steering' it with your Joystick Controller. Also, you can fire continuously by holding the red button down on your Joystick. In Games 3 and 4, fired missiles streak straight up and your blaster will fire single shots only.
Model AX-017
At its time of availability, if you reached a scare of 45,000 points or more, you were eligible to become an official MegaManiac. By simply send to Activision a picture of your TV screen showing your score along with your name and address. In return, Activision would send an official MegaManiac emblem.
Tips from Steve Cartwright, designer of MegaMania
Steve Cartwright is a Senior Designer at Activision. His first release, Barnstorming set a new standard for brilliant graphics in the video game industry
"I hope you enjoy my latest work, MegaMania. Here are a few pointers that I'd like to share with all of my fellow MegaManiacs."
"I recommend that you try to stay in the center of the screen. This keeps you from getting trapped in a corner and also gives you the side-to-side flexibility necessary to guide your missiles effectively."
"And here's a piece of advanced strategy to really help boost your scores: bonus points are awarded depending an your energy remaining at the time you destroy the last object in a wave. So, if you have built up your reserve ships, and you're nearing the end of a wave, go ahead and sacrifice a ship. Your energy will be fully recharged, and, if you can quickly destroy the last attacker in a wave, you'll pick up maximum bonus points."
"It's really wild out there, but please take a couple of minutes and let me know how you're doing. Remember, all of us MegaManiacs are in this thing together!"
Programmer: Steve Cartwright
CONSOLES:
Sony PlayStation (sept.30, 1998) "A Collection of Activision Classic Games for the Atari 2600 [Model SLUS-00777]"
Sony PlayStation 2 (nov.19, 2002) "Activision Anthology [Model SLUS-20588]"
Sony PlayStation 2 (2003) "Activision Anthology [Model SLES-51313]"
HANDHELDS:
Nintendo Game Boy Advance (dec.9, 2003) "Activision Anthology [Model AGB-BAVE-USA]"
Sony PSP (nov.8, 2006) "Activision Hits Remixed [Model ULUS-10186]"
Sony PSP (feb.9, 2007) "Activision Hits Remixed [Model ULES-00640]"
Sony PSP (feb.14, 2007) "Activision Hits Remixed [Model ULES-00640]"
COMPUTERS:
PC [MS Windows, CD-ROM] (jan.1, 1994) "Activision's Atari 2600 Classics"
PC [MS Windows, CD-ROM] (aug.15, 1995) "Activision's Atari 2600 Action Pack 2"
PC [Microsoft Windows, CD-ROM] (oct.2003) "Activision Anthology: Remix Edition"
Apple Macintosh [CD-ROM] (2003) "Activision Anthology: Remix Edition"
OTHERS:
Android (aug.30, 2012) "Activision Anthology"
Apple iPhone/iPad (aug.30, 2012) "Activision Anthology [Model 542727742]"
"Atari Flashback 8 Gold Edition" (sept.22, 2017) by AtGames
"Atari Flashback 8 Gold Activision Edition" (sept.22, 2017) by AtGames
Game's ROM.