Q*bert's Qubes © 1984 Parker Bros.
The object of the game is to color-match qubes in a row (or rows) of four. Do so in order to move to the next round. There are four rounds per level, ten levels in all.
Model PB5550
This game was primarily sold in Sears and Hills department stores, making it very hard to find today.
Landing on a qube | 5 points |
Matching a qube to the target | 100 points |
Catching Green Ball | 100 points |
Catching a Shoobop | 100 points |
Catching Sheldon | 100 points |
Eliminating Rat-a-tat-tat with a given Q*bert(per round) | |
1st time | 500 points |
2nd time | 400 points |
3rd time | 300 points |
4th time | 200 points |
5th time | 100 points |
every time thereafter | 5 points |
Bonus points at end of round | |
Level 1 | 200 points per matched qube |
Levels 2-10 | Starting at 225 points per matched qube, the value of matched qubes in each successive round increases 25 additional points |
Bonus Round | Starting at 100 points, the value of each succeeding matched qube increases by 100 additional points. |
Bonus Q*bert | one every 10,000 points. |
Programmer: Todd Marshall
Game's ROM.