Riddle of the Sphinx © 1982 Imagic
As the Pharoh's Son, it is up to the player to lift the curse of Anubis, God of the Dead, by reaching the Temple of Ra, and solving the riddle of the Sphinx.
Armed with a sling and a pile of rocks, the Prince must navigate past thieves and scorpions on his journey. He can trade with wandering nomads, dig for buried treasure, make offerings to the gods, or seek counsel and healing with Isis, the goddess of fertility and motherhood.
Great care must be exercised in his journey, for the Prince can weaken from thirst, which can be be replenished at an oasis or from certain treasures. He will also sustain wounds from the hostile creatures of the land, including Anubis himself.
Once the Prince visits the various temples of the desert and makes his offerings, he must choose to make the correct offering (or offerings) to the Temple of Ra. Choose wisely, and the Prince is rewarded. Choose poorly, and the Prince loses inner strength points, and Egypt remains cursed.
Model IA3600
Imagic held a contest in which you could win $1000 if you solved the riddle of the Sphinx and send in the answer to the game. Not only did you have to get it right, but you had to present it in a creative manner too. Charles Compton won the contest by presenting his answer on a 12 foot long scroll written in authentic Egyptian hieroglyphics.
* Keep track of which treasures are appropriate offerings at each of the sacred monuments and temples.
* When the Prince reaches a sacred monument or temple, he will want to make sure he defeats any thieves in the area before making an offering. If thieves disturb the ceremony, the Prince's offering may not be accepted, even if it is correct.
* Study the Astrologer's messages. They can lead the Prince to making correct offerings and locating the special item necessary to the Temple of Ra.
* When backtracking across the valley of the Kings, the Prince may want to keep to the extreme left or right. The Prince will then be surprised less often by thieves, scorpions and the vile god Anubis.
* The Prince will want to become familiar with his entire kingdom. He will want to visit every area and explore even the most mundane locale.
* Though unnecessary in Game 1, the Prince may still wish to make offerings at all sacred monument and temples. He will receive inner strength points as a result of the consideration he has shown.
COMPUTERS:
PC [Microsoft Windows, CD-ROM] (oct.2003) "Activision Anthology: Remix Edition"
Apple Macintosh [CD-ROM] (2003) "Activision Anthology: Remix Edition"
Game's ROM.