Armadillo Racing © 1997 Namco.
A racing game where the player control his character with a trackball.
Namco System Super 22 Hardware
CPU : Motorola 68EC020 32-bit @ 24.576 MHz
Sound CPU : Mitsubishi M37710 16-bit @ 16.384 MHz
3D DSPs : 2xTexas Instruments TMS320C25 16-bit fixed point DSP @ 49.152 MHz
Sound chip : Namco C352 32 channel 42KHz stereo supported 8-bit linear and 8-bit muLaw PCM - 4 channel output
Additional Chips : Insanely large amount of Namco custom chips.
Colours : 16.7 million colours onscreen
Features : Texture mapping, Gouraud shading, Translucency effects, Depth-cueing, More than 240000 polygons/sec.
Board composition : Crate containing many PCB's
Armadillo Racing was released in April 1997 in Japan (even if attract mode says NAMCO 1996).
PROGRAMED by: N. Aoshima, R. Kaku
Game's ROM.
Game's picture.
Game's screenshots.
Official website: http://www.bandainamcogames.co.jp/am/vg/armadillo_racing/