SpaceMaster X-7 © 1983 20th Century Fox.
Your mission is to destroy as many Hyperion Military Bases as possible. You can fire missiles through the gaps in the Force Field or from inside the Force Field. If you are able to sneak inside, you must quickly destroy the Base before the Force Field closes in on your Assault Ship. This is no easy task! The Base can construct electrifying Shields during battle and is protected by a variety of deadly defenders. If you are able to avoid all of them, you will be truly deserving of the title Space Master X-7.
Model 11022
FIREBALL = 25 Points. | |
HEAT SEEKER = 100 Points. | |
BOUNCER = 50 Points. | |
WANDERER = 200 Points. | |
HOMER = 400 Points. | |
BASE HIT = 25 Points per hit. | |
BASE DESTROYED = 1000 Points each for the first four Bases. | |
2000 Points for the next four Bases, and so on. |
You begin each game with five Assault Ships, four in reserve and one in play. Bonus Ships are awarded for every second Hyperion Base destroyed and after every 10,000 points.
HINTS FROM DAVID LUBAR...
"Watch to see which type of defense weapon is forming within the Base. Each acts differently and requires a different strategy."
"On the higher levels, avoid the area where the Shields will appear first. Otherwise, you could get hit with no warning."
"When moving through the Force Field, try to fly directly toward the base, then fire when you are almost touching it. As soon as you hit the button, you will stop moving."
"At very high levels take your time and hit the Base from outside the Field until the energy level drops and the outer Shields are absorbed."
Programmer: David Lubar
Game's ROM.