Super Pitfall © 1986 Pony Canyon, Incorporated.
Super Pitfall is a loose remake of Pitfall II: Lost Caverns, in that the object is to move Harry through the mazes to find the Raj diamond, and rescue his niece Rhonda and sidekick Quickclaw, both of whom have become lost in the caverns. However, Pitfall Harry's quest becomes tougher when he sees that the faithful Quickclaw is imprisoned in a cage and a key must be found – at which point Pitfall Harry finds that Rhonda has been turned to stone; it is here where he must locate a magic potion that will turn her back into a normal girl.
The difference in Super Pitfall, however, is that Harry must also return to his starting point after accomplishing these objectives. Like the original Pitfall, but unlike Pitfall II: Lost Caverns, Harry has a limited number of lives. This time, Harry is also equipped with a gun with which he can shoot the various deadly creatures that inhabit the caverns, but he has limited ammunition and must find additional bullets scattered throughout the game. Arguably the most difficult enemies to beat are the three cavemen – which require more than one bullet to eliminate. Gathering gold bars results in extra points, which grants extra lives. Completion of this game requires the memorization (or mapping) of numerous hidden keys and warp zones to progress – the likes of which can only be reached by jumping at secret hidden spots in the game's levels. Extra lives, ammo, and other helpful items can also be found by jumping in specific zones.
GAME ID: R55V5903 (PNF-PF)
BARCODE: T4988 013 00619 5
Released on September 05, 1986 in Japan. The retail price was 5500 yen.
Export releases:
"Super Pitfall [Model NES-PI-USA]"
Developed by Micronics.
Graphics by: Seishi Yokota
Game's ROM.