Ultima - Seija e no Michi © 1989 Pony Canyon, Incorporated.
GAME ID: R59V5922 (PNF-US)
Retail price: 5900 Yen.
The Famicom/NES port of Ultima IV is very different from the other versions: the graphics had been completely redone, as was the music, and the dialogue options were greatly reduced. Among other gameplay changes, the player cannot have all seven recruitable characters in the player's party at the same time, as one could in other versions. Any character over the four the player could have would stay at a hostel at Castle Britannia, requiring the player to return there to change characters. However, the combat system was fairly close to the personal computer games, with the additional option to use automated combat. Additionally the spell-casting was simplified, removing the need to mix spells. Some puzzles were removed as well. This port also replaced the character Julia the Tinker with a male character named Julius. Some of these changes were done because of the memory limitations of being on a single cartridge instead of multiple floppy diskettes.
Original Designed by: Richard Garriott
Producer: Yasuo Hattori
Director: Kunihiko Kagawa
Famicon Ver. Designed by: Yasuhiro Kawashima
Coordinator: Kouji Ichikawa
Character Designer: Reiko Horimoto
Music: Seiji Toda
Illustrated by: J.C Staff
Original Version by Origin Systems Inc.
Produced by Newtopia Planning.
Presented by Pony Canyon.
Game's ROM.