Pinball © 1981 Mattel Electronics.
Outscore an opponent. Or top your own best pinball score! There are three screens each with a different playing set-up. You try to work your way up from screen to screen on the same ball. Get careless and you fall back again! Five balls each turn. Extra ball and bonus points for the Big Winners! Aim for targets, bounce off the bumpers. As in Arcade Pinball, the trick is to keep each ball ringing up points as long as you can!
Model 5356
CONTROLS
1, 4, 7, CLEAR: Left flippers
3, 6, 9, ENTER: Right flippers
UPPER SIDE ACTION KEYS: All flippers
LOWER LEFT SIDE ACTION KEY: Left flippers
LOWER RIGHT SIDE ACTION KEY: Right flippers
DISC: Pull plunger (bottom) / bump (top)
Pinball was in production longer than any other Intellivision game -- well over two years. Chou Tran, who started the game, could never get the ball motion debugged. Finally, Bob Newstadt was assigned to help her. He got the motion problems worked out, then he and Chou expanded the design from it's original single screen to its final multi-screen layout.
Although originally announced as part of the red-boxed Action Network, the game was released in 1983, after the Network concept was dropped. Pinball was released in a purple box.
Design & Program: Minh Chou Tran, Bob Newstadt
Graphics: Peggi Decarli, Monique Lujan-Bakerink
Sound: Mark Urbaniec
Game's ROM.