Doom © 1995 Williams Ent., Incorporated.
Welcome to Doom for SNES, soldier. Now shut up and start fighting because there's no time to waste! We're talking total war against the forces of evil with the only thing standing between civilization and the end of everything as we know it is you -- one angry Marine with a handgun and a bad attitude. This is the full-auto, 16-meg faithful version of the PC original. Which means all the same monsters, levels, weapons and surprises are around for a screaming fast descent into danger with sudden death lurking around every corner. Strap on your ammo and prepare to spit lead. Because now's your chance to be a hero. Or die trying.
Model SNS-AD8E-USA
Doom for SNES was released in September 1995.
Hidden programmer message presents at ROM address 0x80810E:
Rage/Reality Engine written by Randy Linden.
Special thanks to my loving wife, Jodi Harvey.
Export release:
[EU] "Doom [Model SNSP-AD8P-NOE]"
[JP] "Doom [Model SHVC-AD8J-JPN]"
Conversion by Sculptured Software,.
Artists: Adrian Carmack, Kevin Clou, Michael Hunter, Bryan Jacobs, Virginia Sargent
Development Support: Shawn C. Green
Level Designers: Shawn C. Green, American McGee, Sandy Petersen, John Romero
Programmers: Michael Abrash, John Carmack, Randy Linden, John Romero, David Taylor
Sound: Paul Webb
Game's ROM.