Shrek - Fairy Tale Freakdown © 2001 TDK Core
Model CGB-BFUE-USA
Released on May 29, 2001 in USA.
Programming
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Lead GBC programmer, Lead tools programmer, processing: James J. Host (James the Animal Tamer)
GBC programmer, AI programmer, tools, some processin: Chris Chu (CC)
GBC programmer, tools, processing: Edgar C. Tolentino (Edgar)
GBC programmer, tools, some technical design, processing: William A. Ware
(legacy) Level building tool John L. Saleigh (The lobsters are everywhere)
Design
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Game Designer: Derek W. Frost
Art
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Lead artist, Lead level builder, Lead Animator: Derek W. Frost
Production Artist: Michele M. Rivera
Artist: Spincer Wilkins
Animator: Edgar C. Tolentino
Associate Animator: William A. Ware
Associate Animator: James J. Host
Associate Animator: Aaron Koblin
Sound
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Music composition, Sound design: John Harvey
Production
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Producer (A Busy Man): Matthew Miller
Technical Design Assistance, Diplomatic relations: Baron R. K. Von Wolfsheild
The Deal: Russell Mix
Game's ROM.