戦場の狼II © 1991 Sega Enterprises, Limited.
(Senjou no Ookami II)
Run and gun game, portage of the famous arcade game.
The Mega Drive version features two different game modes: an Arcade Mode, which features the same plot and stages as the arcade version, as well as an Original Mode that introduces a new plot with all new stages. One notable aspect which distinguish the Original Mode from the Arcade Mode is the addition of Weapon Shops through the game in which the player can buy power-ups for their character using currency obtained from defeated enemy soldiers, as well as the option to switch between multiple playable characters, each characterized by the weapon they wield (with the starting character using the standard Assault Rifle).
Unlike the arcade version, the Mega Drive version of Mercs only allows for a single player.
GAME ID: G-4051
CART ID: 670-1546
COVER ID: 670-1547
BARCODE: 4 974365 540517
Senjou no Ookami II for Mega Drive was released on September 27, 1991 in Japan.
Export releases:
[US] "Mercs [Model 1119]"
[EU] "Mercs [Model 1119-50]"
GAME GENIE CODES:
EJBT-AA3W
Master code. Gets rid of the blank/red screen and makes the game load faster.
9V9T-BCLL +
AB9T-AJCN
All levels start with 400 seconds in Arcade mode.
9V9T-BCLL +
AB9T-ANCN
All levels start with 600 seconds in Arcade mode.
EK9T-AA6C
Infinite time in Arcade mode.
9TVT-BCGC +
BAVT-AAGE
Start with all 5 characters in original mode. You access them by pressing Start.
EDBT-AA5L
Infinite money (medals) in shops. Also allows you to buy items even if you don't have any money. Shops are only in the Original Mode.
R1BA-A6Y6
Can buy items as many times as you want in the shops. Note that you must limit the number of Top Secret Info that you buy to 1 or 2 or else the game can have some graphical issues. Shops are only in the Original Mode.
R00A-A6ZC
Many enemies are gone. Some enemies and bosses are still there.
C5SA-AA26 +
C5SA-AA4A +
SDVA-AA8C
Walk thru walls, fences, forests, etc. Note that enemies can't follow you when you walk thru fences, into forests, etc. Also, with some bosses at the end of levels, you can walk behind them where they can't reach you, and easily kill them from there.
RE4T-E61R
Bosses at the end of levels are much easier to kill.
Planner: Atsuhiko Nakamura (Kyamura)
Designers: Kazuyoshi Tsugawa (L.C.), Rew, Majikko, Majimaji
Programmers: MT Book, Yuichirō Mine (Proto 2), Markun
Sound Arranger: Yoshiaki Kashima (Milpo)
Producer: Ossie
Special Thanks: Marusan, Tomohiro Kondō (Mu), Takao Miyoshi (Taka Oh), Kenichi Ono (AX), Sunset, Otaku, Tsuch, Tomo
CONSOLES:
Nintendo Wii [Virtual Console] (nov.4, 2008)
Game's ROMs.