Super Off Road © 1992 Tradewest, Incorporated.
Reviews:
[FR] June 1992 - Consoles + N.10 (Pages 90-91): 53/100
[FR] June 1992 - Joypad N.9: 79/100
GAME GENIE CODE: APWA-AAAE
Player 1 starts a new game with $300,000 (instead of $100,000).
GAME GENIE CODE: BFWA-AAAE
Player 1 starts a new game with $900,000 (instead of $100,000).
GAME GENIE CODE: CVWA-AAAE
Player 1 starts a new game with $2,000,000 (instead of $100,000). This is more than enough to buy every upgrade.
GAME GENIE CODE: AECA-AGGL
Player 1 only has to do 2 laps to finish the race, but all the other cars have to do 4 laps to finish.
GAME GENIE CODE: AECA-AJGL
Player 1 only has to do 1 lap to finish the race, but all the other cars have to do 4 laps to finish.
GAME GENIE CODE: AVET-AAHC
Start on track 5.
GAME GENIE CODE: BFET-AAHC
Start on track 10.
GAME GENIE CODE: B3ET-AAHC
Start on track 15.
Design and Programming by Tradewest.
Producer: Chris W. Bankston (Chris Bankston)
Testers: Robert V. Daly, Steven Graziano (Steve Graziano)
Manual: Jeff Wagner
Genesis Music / FX by: Tony Williams (Sound Images)
Programmer: Paul Marshall (Paul D Marshall)
Graphics: Martin Holland
Game's review.