Gryzor © 1987 Ocean Software, Limited.
BARCODE: 5 013156 011863
The game came with a demo version of "Combat School" as bonus. A demo version of this title appeared on Combat School as well.
On the maze section a map of the maze and a clock appear. The clock displays the amount of time you have to complete the maze stage before losing a life. Points are awarded for shooting the enemies that you encounter; large aliens 5,000 - 40,000, soldiers 500 and small aliens 200. |
1. Keep moving.
2. Shoot everything.
3. All moving (and some stationary) objects can be destroyed but the larger they are the more shots are required.
Programmed by: Paul Owens
Music/effects by: David Whittaker
Graphics by: Mark R. Jones
Produced by: DC Ward
Game's Tape.