Bound High! © 1996 Nintendo Co., Ltd.
Model VUE-VBHE-JPN
This game was never completed and never released to the public. The planned release date was set to February 23, 1996 in Japan.
* Export mode: Finish the game in Hard Mode to get access to an even harder Expert Mode.
* Passwords list:
Easy:
World 1, Level 7: DBX
World 2, Level 1: KBC
World 2, Level 7: R5X
World 3, Level 1: P5C
World 3, Level 7: ZBG
World 4, Level 1: BGK
World 4, Level 7: N5G
Final Boss: Q5K
Normal:
World 1, Level 7: BDX
World 2, Level 1: CDC
World 2, Level 7: HZX
World 3, Level 1: AZC
World 3, Level 7: 5DG
World 4, Level 1: QDK
World 4, Level 7: 6ZG
Final Boss: 3ZK
Hard:
World 1, Level 7: DF3
World 2, Level 1: KF8
World 2, Level 7: R13
World 3, Level 1: P18
World 3, Level 7: ZFQ
World 4, Level 1: GFP
World 4, Level 7: N1Q
Final Boss: Q1P
Expert:
World 1, Level 1: B76
World 1, Level 7: C7H
World 2, Level 1: HT6
World 2, Level 7: 8TH
World 3, Level 1: 57N
World 3, Level 7: X7R
World 4, Level 1: 6TN
World 4, Level 7: 3TR
Final Boss: BJ9
Pocket and Cushion:
Stages 1-16 Clear: HQFJF
Stages 1-20 Clear: 7JSJ0
Score Attack:
Stages 1-16 Clear: XPJCZ
Stages 1-20 Clear: XDJHZ
Developer: Japan System Supply
Executive Producer: Katsumi Kawamura
Producer: Taeko Nagata
Director: Makoto Tanaka
Game Design: Hideyuki Nakanishi
Map Design: Hideyuki Nakanishi, Makoto Tanaka, Mitsuyasu Nomoto
Graphic: Mitsuyasu Nomoto
Program: Yasunobu Matsumura, Hideyuki Nakanishi, Chikara Yoshida
Music Studio: Teco Studio
Music Composer: Takaaki Oka
Sound Design: Chikara Yoshida
Special Thanks to: Gumpei Yokoi, Jim Wornell, Mary Cocoma, Kayomi McDonald, Masao Yamamoto, Fujiko Nomura, Hiroji Kiyotake, Mario Club
Game's ROM.