Fishin' Frenzy © 1995 Time Warner Interactive.
You goal is basically to catch as many fish as you can without getting caught by one of the enemy creatures.
Main CPU : R3000 (@ 33 Mhz), (2x) Jaguar (@ 26 Mhz)
Sound Chips : (2x) DAC
Screen Orientation : Horizontal
Video Resolution : 360 x 240 Pixels
Screen Refresh : 59.00 Hz
Palette Colors : Unknown
Players : 2
Buttons : 3
This game is an unreleased prototype running on the Cojag hardware.
Game Design: Mike Hally
Programmer : Norm Avellar, Jun Amanai
Software: Mike Albaugh
Support: Dave Shepperd
Animator: Rhizaldi Bugawan
Music/Sounds: John Paul
Producer: Mark Stephen Pierce
Game's picture (bossyman15)
Game's ROM.
Game's screenshots.
See goodies section.