Kid Chameleon © 1992 Sega of America, Incorporated.
Wild Side is the newest game in town. All the kids are wild to play it. It's a machine that surrounds you with flame-belching, body-snatching monsters. Step inside and it's just you against the madness. It's fast, dangerous and almost impossible to beat. One other thing - it's a kid-eater!
Until Kid Chameleon takes charge. He bursts open blocks, finds helmets and - Blam! - he transforms into a brick-smashing Berzerker! Crunch! He's a buzzing Micromax, hacking Maniaxe, or jet-powered Skycutter. By bashing blocks, he builds up superpowers for the monster-mash ahead!
Crabuloids, Skull Chompers, Killer Slime! Kid Chameleon wipes 'em out with hair-raising leaps! He scrambles up walls, skates across ceilings and squeezes through escape holes. With more than 1,850 screens, 103 levels, and loads of secret paths, there's always a way out. And they all lead to the lair of the Elsewhere Evilmeister, Heady Metal!
Game ID: 1010
Cartridge ID: 670-2130
Package ID: 670-2131
Barcode: 0 10086 01010 7
Kid Chameleon for Genesis was released on May 28, 1992 in North America.
You can get a powerup that would turn Kid Chameleon into Rick from "Splatterhouse".
Export releases.
[EU] "Kid Chameleon [Model 1010-50]"
[JP] "Chameleon Kid [Model G-4070]"
[KO] "Kid Chameleon" by Samsung
[BR] "Kid Chameleon" by Tec Toy
5,000 Bonus Points : Complete any level without collecting any special items to get 5,000 bonus points.
GAME GENIE CODE: DTSA-AA3N + DTRT-AA98
Hit enemies from anywhere (works with swords, tanks, axes, etc).
GAME GENIE CODE: REPT-A61G
Collect all items and helmets from anywhere above you.
GAME GENIE CODE: ALKA-AA68 + AJST-AA96
Walk thru walls. May need to turn code off if you need to climb a wall.
GAME GENIE CODE: D48A-BN4Y
Gives you 3 seconds of invincibility time after being hit (instead of 1 second).
GAME GENIE CODE: AJEA-BA7Y + S5GA-CAD0 + AAGA-B69A + 21HA-DCSR + JXHA-D39T
Level select. Go to the Option menu and use the "Controls" option to choose your starting level (by pressing Right). It will start out showing the level number, but after 9 it will start using random numbers, letters, shapes, etc, so you'll need to keep track of what level it is. There are over 100 levels.
GAME GENIE CODE: ALHA-AA2W
Walk across any opening without falling (walk on air). Release directional pad to drop/fall. Even works if you're up on blocks.
GAME GENIE CODE: ALHA-AA2W + AK6A-AA86
Walk across any opening without falling ("walk on air"). You'll "walk on air" even if you release the directional pad. Press Down or Jump to drop/fall. Even works if you're up on blocks.
GAME GENIE CODE: D55A-GA6T
Always have the stronger diamond powers (even if you don't have any diamonds). Just press A + Start to use it.
GAME GENIE CODE: AL2T-AA6T + ALYA-AA3Y
All characters can fly. Just jump and start tapping the C button. Notes: If you're the Juggernaut or Micromax, don't fly up to the very top of the screen or you'll die. If you're Micromax, don't press jump and C together while under blocks or you'll die (just press jump to get the blocks). Code can be turned on or off at any time.
GAME GENIE CODE: AC2T-A2HN
High jump.
GAME GENIE CODE: AC2T-ANHN
Ultra high controllable jump. Keep the jump button pressed to jump all the way to the top of the screen, or release it sooner for shorter jumps.
GAME GENIE CODE: AC2T-A2HN + AC2T-BAHE
High jump with slower moon descent.
GAME GENIE CODE: AC2T-ANHN + AC2T-BAHE
Ultra high jump with slower moon descent.
GAME GENIE CODE: RF5T-A6T8
Most characters can shoot cannon balls by pressing C. Works on: Kid Chameleon, Cyclone, Juggernaut, Berzerker, and Micromax. It also works on EyeClops, but he can die if you press C while you're touching a wall. Code can be turned on or off at any time.
GAME GENIE CODE: RF5T-A6WJ + BDWA-AA7J
Most characters get the ability to shoot a ray gun that reveals hidden blocks (just like EyeClops) by pressing C. Works on: Kid Chameleon, Cyclone, Red Stealth, EyeClops, Berzerker, and Micromax. Note: With Red Stealth, if you tap the C button once, he swings his sword, if you tap the C button quickly two times, he shoots the ray gun. Code can be turned on or off at any time.
GAME GENIE CODE: HMHA-GA7J
Weaker enemies die just by walking into them, although you still take damage. NOTE: May only work on Dragons?
GAME GENIE CODE: AC2T-BAHE
High jump. Lightly tap the jump button to jump much higher. If you press and hold the jump button, you'll jump the normal height. May need to switch off in some areas (if you get stuck).
GAME GENIE CODE: AC2T-AWHE
Super high jump. Lightly tap the jump button to jump all the way to the top of the screen. If you press and hold the jump button, you'll jump the normal height. May need to switch off in some areas (if you get stuck).
Developed by Sega Technical Institute
Game Design: Hoyt Ng, Broderick Macaraeg, William G. Dunn, Graeme Bayless
Programming: B. C. Tchiu Le, Bill Willis, Steve Woita, Mark Cerny
Art: Craig Stitt, Alan Ackerman, Yasushi Yamaguchi, Brenda Ross, Paul Mica
Sound: Nu Romantic Production
Special Thanks: Scott Chandler, Hugh Bowen, Haven Dubrul, Test Group
CONSOLES:
Sony PS2 (nov.7, 2006) "Sega Genesis Collection [Model SLUS-21542]"
Nintendo Wii [Virtual Console] (may.28, 2007) [Model MBCE]
Microsoft XBOX 360 (feb.10, 2009) "Sonic's Ultimate Genesis Collection [Model 68034]"
Sony PlayStation 3 (feb.10, 2009) "Sonic's Ultimate Genesis Collection [Model BLUS-30259]"
HANDHELDS:
Sony PSP (nov.16, 2006) "Sega Genesis Collection [Model ULUS-10192]"
COMPUTERS:
PC [MS Windows, CD-ROM] (sept.22, 2000) "Sega Archives from USA Vol. 3"
PC [MS Windows, CD-ROM] (2000) "Sega Smash Pack 2"
PC [Steam] (sept.13, 2010) "Kid Chameleon [Model 34311]" : both stand-alone and as part of "SEGA Genesis Classics Pack 2"
PC [MS Windows, DVD-ROM] (mar.15, 2011) "Sega Genesis Classic Collection - Gold Edition"
PC [Steam] (mar.25, 2011) "SEGA Genesis Classics Collection"
Game's ROM.