Mass Destruction © 1997 BMG Interactive Ent.
Game ID: SLES-00098
Released on October 30, 1997 in Europe.
Export releases:
[US] "Mass Destruction [Model SLUS-00462]"
NMS
Executive Producers: Steve Bruce, Richard Chappells
Producer: Alex Rutter
Game Design: Steve Bruce, Steve Deacon, Andy O'Neil
Production Manager: Keith Jackson
Coding: Paul Griffiths
Additional Coding: Glenn Benson, Steve Deacon, Keith Jackson, Andy O'Neil
Cut-Scene Code: Patrik Patel, Phillip Trelford
Artists: Wayne Billingham, Kristi-Louise Herd, Paul Humphreys, Hugh Riley, Anthony Waterfield, Graham Waterfield
Object Placement: Ed Barlett, Scott Newby
Level Scripts: Scott Newby
Sound And Music: Peter Connelly, Mark Cooksey
QA Manager: Ed Barlett
NMS - QA Department: Paul Brokhurst, Richard Freeman, John Gregson, Maxine Griffiths, Bob Hands, Ol Hatton, Gary Hurton, Scott Newby, Phil Partridge, Ian Waite
Mass Destruction Logo: Designers Republic
BMG
Producer: Gary J. Foreman
Game Design: Gary J. Foreman
Production Coordinator: Claire Cuthill
Technical Director: Mark Crane
BMG QA Manager: Steve Mann
BMG - QA Department: Paul Cuthill, Jeremy Goldstein, Ronnie Jackson, Sean James, Ken Jordan, Darren Lloyd, Adam Rabin, Michael Wenn